gabrieldiastche

Gabriel Dias
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PHIL ALONE

A game made to Ludum Dare 47 - Stuck in a loop

*Players with poor psychological, we suggest not playing this game...*


ABOUT THE GAME

Meet Phil

Phil is alone in home when he wakes up and wants go out with his friends! But first he needs to do all his tasks! Help him before the day ends...or it doesn't?

CONTROLS

Arrow Keys - Move the cursor and the main character, Phil!

Enter or Z - Confirm!

X or Backspace - Cancel!

F4 - Fullscreen! (By the way, I think it's better this way!)

CONTACT

TWITTER

BUGS

If you find some bugs or the game is crashing, put in the comments and I will repair that! I tried to look for everything, but I still don't know if something can happen in the middle of the way!

THANK YOU SO MUCH FOR DOWNLOADING
PHIL ALONE!


If you are a gamer, a streamer, a youtuber, or even someone that wants to have a little of working in games experience as a Tester, please let me know! Thank you so much!

THANKS TO

LimeZu and his pixel art assets!

Every asset of this game that is pixel art was made by LimeZu, this guy is an amazing artist and I hope I could work with him more! Here is the link of his profile here on itch.io and his Twitter account!

Click here for the itch.io page and a lot of assets!

Click here to see his Twitter account and follow him!

*Players with poor psychological, we suggest not playing this game...*

SCREENSHOTS

3506e.gif
PC tasks new.png

DOWNLOAD LINK


Click here to go to the download page or play in the browser!

UPDATES

  • Released the Portuguese Version of the game.
  • Released the French Version of the game.
  • Released the Spanish Version of the game.
 

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Bendyizzt

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I was not offending you, the reason for the B+ is... it's really plain, the detail feels rushed...and the character is a bit shrubby...but I love the puzzles and experience it brings...
 

gabrieldiastche

Gabriel Dias
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I was not offending you, the reason for the B+ is... it's really plain, the detail feels rushed...and the character is a bit shrubby...but I love the puzzles and experience it brings...

Oh, I didn't felt offended, I am really happy that you played the game and if you gave B+ there are things that you liked and things that you don't like it and that's completely fine! I always ask for feedback because it's the only way I think that Game Devs can improve their skills. Everything that you write, I will read with a lot of love in my heart because I love making games, and most important, I love when people love my material!

Thank you so much for the feedback for real, and if you have anything else to add, please do!
 

gabrieldiastche

Gabriel Dias
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Hello guys, so another update on Phil Alone, but this time is the theme of the page: It's a good thing that the design of the page combines with the game and the old colors didn't show the flow of the game, that even thought is a Pixel Art game, the story is really dark!

If you wanna know more, go check it out: Theme Update - Phil Alone
 

ShadowDragon

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I play it, but I feel I do constant the same, like you have to do it in
a specific order? or random every time to get it right in order to go outside?

nicely done though. but no clue what I have to do exacly besides the fixes
and dieing.
 

gabrieldiastche

Gabriel Dias
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I play it, but I feel I do constant the same, like you have to do it in
a specific order? or random every time to get it right in order to go outside?

nicely done though. but no clue what I have to do exacly besides the fixes
and dieing.
Hey @ShadowDragon !
So, there is tips in the house to help you achieve the right combination.

Thank you so much for playing! :D
 

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just when I thought one of the greatest game of all time couldn't get any better, they announce a new dlc for it.
For anyone interested: there's another huge humble bundle with JRPG assets + a game jam starting next month - it's for a good cause, so check it out <3
Turning a specific vibe into reality is incredibly difficult. For instance, this song is one of the ones I listen to when working on my post apocalyptic project, and getting it's "feeling" into the game has been a real challenge.

I don't just wanna regurgitate the numbers I see, I wanna actually understand the calculations I'm making so I'm probably gonna make a post later with some calculations and what I THINK they mean to get some advice and corrections.

Edit: All (Most) of these will be tested in game prior. I just wanna make sure I understand what's going on under the hood if you will.
my girlfriend calls all my little chibi art cute lol... funny considering that wasn't the original art style of the game.

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