Physical Attacks keep missing

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It's been a while since I've been on the forums... how's everyone doing?

Sorry if this question seems extremely noob-like and/or was already answered before. Anyways, I've had trouble with certain attacks in RPGMVXA. Every time I make the hit type of a move physical attack, it won't hit anything at all! I tried adding Normal Attack 100% to it, and the result didn't change. Can someone please help? If this isn't detailed enough for, then please say so. I'll try to explain in more detail.
 

Susan

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Is this happening in a new project?

Did you change the first "skill" in the skill database?

The first skill is the default attack skill.

The second skill is the default guard skill.

Also, did you add any custom scripts to your project that may have changed the way the attack skill works?
 

Shaz

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Show us a screenshot of your attack skill. If that doesn't give us a clue, we might also need to see an actor, class and enemy screenshot too.
 

Nirwanda

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Did you create a new class and forgot to give it a hit% feature? If so it'll have 0 accuracy.
 
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Is this happening in a new project?

Did you change the first "skill" in the skill database?

The first skill is the default attack skill.

The second skill is the default guard skill.

Also, did you add any custom scripts to your project that may have changed the way the attack skill works?
Thanks for answering. This is a new project, and I have not changed the first 5 skills. This is an entirely new skill altogether. I have also not put any custom scripts in this project.

Show us a screenshot of your attack skill. If that doesn't give us a clue, we might also need to see an actor, class and enemy screenshot too.


Did you create a new class and forgot to give it a hit% feature? If so it'll have 0 accuracy.
As soon as I applied the hit percentage, it worked! Thank you so much! I completely forgot about adding the hit %!
 

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