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- May 17, 2014
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I want a pickpocketing event where the player can steal something, when he presses the action button or just a random button when he faces the same direction as the NPC. I know you can do that with the conditional branch: "player is facing down/ or up...". But that won't work if the NPC has random movement. I tried the event in the picture as well, with and without direction fix, but that didn't work either. Any suggestions on a solution?


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