RMMZ Picture Fade In Effect

DigitalWF

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Is there a fade in picture effect for RMMZ?
I know I can do this with eventing but it's a bit messy and impractical like the ss below
Fade in Picture.png
 

Eliaquim

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Yeah, I don't think so.;
Maybe you can use script calls:
$gameScreen.picture(id)._opacity = 100
$gameScreen.picture(id)._opacity = 155
 

DigitalWF

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Yeah, I don't think so.;
Maybe you can use script calls:
$gameScreen.picture(id)._opacity = 100
$gameScreen.picture(id)._opacity = 155
I want the picture slowly fadein frame by frame, is it possible with that script call?
 

Eliaquim

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Hi!
With that script call, you can change the opacity of the picture, without using the game show/move pictures.
But to do the slow fade in/out you have to do a bit more eventing. Maybe use a variable to keep track of the time you want to the fade happen.
Like variable duration = 60;
loop
$gameScreen.picture(id)._opacity -= (255/duration);
if(duration <=0) break loop

Something like that, I'm not entirely sure about the math here xD
But maybe you can find your way out :)
 

caethyril

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Use one Show Picture command, then one Move Picture command. Move Picture will apply any difference in position, opacity, scale, etc over the given duration. :)
 

Eliaquim

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Use one Show Picture command, then one Move Picture command. Move Picture will apply any difference in position, opacity, scale, etc over the given duration. :)
Oh God, don't believe that I missed it xD
Shame on me xDDDDDD
 

DigitalWF

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Use one Show Picture command, then one Move Picture command. Move Picture will apply any difference in position, opacity, scale, etc over the given duration. :)
Awesome, this method is very efficient,thanks.
 

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