RMMV Pillow Hero - A rogue-lite puzzle game

quackenbirdt

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Pillow Hero - A retro-styled, puzzle oriented game with rogue-like elements.

Enter Harold, a hapless sleepwalker that always end up waking in the wrong room in the middle of the night. Guide him through various obstacles as he carries his pillow to his bed to resume sleep.
~~~

Gameplay Features
  • Guide Harold through an arcade-style level based system of maps.
  • "One Pack Hero" - No overpowered characters and unlimited inventory. Now, Harold can only carry ONE item at a time!
  • Use items that are scattered on every level to beat the map. Picking up an item will discard your most recent one!
  • Turn-based movement and combat.
  • Clever traps and puzzles with fog of war!
  • Each level is saved at map start, so when Harold screws up, he can restart the level.
  • "Highscores" system. The top ten scores will be recorded in the Hall of Fame. Check the current highscores at the title screen.
  • Most JRPG elements are omitted. This is very different from your typical JRPGs.
Planned Features
  • Will be adding a level select screen, so that players may choose and practice which levels to play.
  • At least 50 short levels of increasing difficulty.
  • 5 world types with different level interactions.
Screenshots




As you can see, the game is currently in portrait mode as I am primarily developing it for mobile. A landscape mode will follow soon for pc.
All due credits will be added upon final build.

If you have any suggestions or concerns I would like to hear them!
~~~

Demo:
Get it here

The game is currently a short ten-level demo featuring the Dungeon world type.
Try achieving a highscore and post them here!
 
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FleshToDust

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I recorded a video of your game.
 
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quackenbirdt

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@FleshToDust Thanks. Watched your vid, and you seem to be stuck on the mage level. I've commented a solution of that level in the vid. And as of now the game has already 20 levels and I plan on at least a minimum of 30 levels. I'll be updating the links very soon.
 

FleshToDust

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Wow that's nice. Had a blast with that game. I'm sure there's a way I just wasn't able to figure it out.
Might have to play some more in that case. :)
 

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