
Pillow Hero v. 0.5 - A top-down 16-bit puzzle game.
Enter Harold, a hapless sleepwalker that always end up waking in the wrong room in the middle of the night. Guide him through various obstacles as he carries his pillow to his bed to resume sleep.
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Gameplay Features
- Guide Harold through an arcade-style level based system of maps.
- "One Pack Hero" - No overpowered characters and unlimited inventory. Now, Harold can only carry ONE item at a time!
- Use items that are scattered on every level to beat the map. Picking up an item will discard your most recent one!
- Turn-based movement and combat.
- Clever traps and puzzles with fog of war!
- Each level is saved at map start, so when Harold screws up, he can restart the level.
- "Highscores" system. The top ten scores will be recorded in the Hall of Fame. Check the current highscores at the title screen.
- Most JRPG elements are omitted. This is very different from your typical JRPGs.
Planned Features
- Will be adding a level select screen, so that players may choose and practice which levels to play.
- At least 50 short levels of increasing difficulty.
- 5 world types with different level interactions.
UPDATE V. 0.5
- Added 2 new world types with 10 new levels, bringing in new puzzle mechanics to play with.
- Updated splash art.
- New and changed sfx and bgm.
- Various bugfixes.
Screenshots
As you can see, the game is currently in portrait mode as I am primarily developing it for mobile. A landscape mode will follow soon for pc.
All due credits will be added upon final build.
If you have any suggestions or concerns I would like to hear them!
~~~
Demo:
Get it on itch.io
ere!
As you can see, the game is currently in portrait mode as I am primarily developing it for mobile. A landscape mode will follow soon for pc.
All due credits will be added upon final build.
If you have any suggestions or concerns I would like to hear them!
~~~
Demo:
Get it on itch.io
ere!
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