- Joined
- Aug 20, 2017
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- English
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- RMMV
Hay, so I'm making a naval based RPG game. So it's starts of with picking your character looks or making a character. Then select a faction, so can be a merchant sailor, pirate or Navy. Which ever you pick will have different reaction from people, so villagers may not be keen to talk to a pirate and the navy won't be welcome in a pirate bar ect. Then you get your ship... well raft to start with, the. Explore! Different island with different quests people and themes. Throw in a very generous amount of Easter eggs and references and we'll have to see where it goes from there. If you have any ideas for the game or any tips to avoid just being another RPG maker game would be greatly appreciated!


