Pirates, Steampunk, Madness and Magic!

Discussion in 'Product Announcements and Sales' started by Lunarea, Apr 18, 2015.

  1. odinnightowl

    odinnightowl Veteran Veteran

    Messages:
    213
    Likes Received:
    36
    First Language:
    english
    Entry: Patience, plain and simple patience.
     
    #21
  2. Juunanagou

    Juunanagou Veteran Veteran

    Messages:
    121
    Likes Received:
    41
    Location:
    Italy
    First Language:
    Italian
    Entry: Planning. Ever and before doing everything.
     
    #22
  3. 8BitGoggles

    8BitGoggles CyberWizard Member

    Messages:
    9
    Likes Received:
    7
    Location:
    Wales
    First Language:
    English
    Whoooah that's a lot of good stuff. :D

    I think one of the first, major things I learnt is that making a game is pretty easy. Finishing it is the hardest bit.
     
    #23
  4. felsenstern

    felsenstern Veteran Veteran

    Messages:
    710
    Likes Received:
    260
    Location:
    Vienna
    First Language:
    German
    Primarily Uses:
    RMVXA
    Never, NEVER, say, mention or even think about giving a release date to a client, if you haven't finished the game already ;-)
     
    #24
    Shaz likes this.
  5. Ralpf

    Ralpf Veteran Veteran

    Messages:
    597
    Likes Received:
    152
    Location:
    Sparta, TN
    First Language:
    English
    I really think I could use every one of those packs, very nice stuff in there. Think I have a few question for the people that made the graphics packs, but I will ask those elsewhere.

    One of the first things I learned was that planning (and writing it down) is extremely important, I can only keep stuff straight in my head for so long.
     
    Last edited by a moderator: Apr 18, 2015
    #25
  6. ??????

    ?????? Diabolical Codemaster Veteran

    Messages:
    6,264
    Likes Received:
    2,310
    Location:
    Your OS
    First Language:
    Binary
    Primarily Uses:
    RMMV
    I still struggle with this.  Dont really think its something I will ever 'learn' :p
     
    #26
    mlogan likes this.
  7. Hudell

    Hudell Dog Lord Veteran

    Messages:
    3,310
    Likes Received:
    2,902
    Location:
    Brazil
    First Language:
    Portuguese
    Primarily Uses:
    RMMV
    OMG, that pirate music pack is perfect for my secret future project.

    Is there a non-RM version of it?
     
    Last edited by a moderator: Apr 18, 2015
    #27
  8. Hirei

    Hirei Veteran Veteran

    Messages:
    795
    Likes Received:
    632
    First Language:
    English
    Primarily Uses:
    RMVXA
    Lovely new products I had a lot of fun illustrating for Madness and Mystic Voices :>
     
    #28
  9. Lunarea

    Lunarea Artist Global Mod

    Messages:
    8,847
    Likes Received:
    7,829
    There will be soon. :)
     
    #29
    Hudell likes this.
  10. Sharm

    Sharm Pixel Tile Artist Veteran

    Messages:
    12,619
    Likes Received:
    10,301
    Location:
    USA
    First Language:
    English
    Primarily Uses:
    N/A
    Curse you nameless RTP artist!  I was making a pirate pack!  Aaaand curse me for taking far to long to make my pack. . . .  Good job artist who's name I don't know!  It's great to have good ship tiles, they have been often requested and will probably be much used.

    Both of the music packs are well done, I'm rather tempted.

    The very first thing I learned when it comes to making games?  I think that was "Wow, I have no idea what I'm doing.  I should really plan more."  I think I'm still learning that one.
     
    #30
  11. Ralpf

    Ralpf Veteran Veteran

    Messages:
    597
    Likes Received:
    152
    Location:
    Sparta, TN
    First Language:
    English
    Don't worry, I'm still waiting for yours, too. I love the Pixel Myth style.
     
    #31
    Sharm likes this.
  12. mlogan

    mlogan Global Moderators Global Mod

    Messages:
    13,660
    Likes Received:
    7,528
    Location:
    Texas
    First Language:
    English
    Primarily Uses:
    RMMV
    Wow, some great things at great prices! My wallet, my poor poor wallet!
     
    #32
  13. felsenstern

    felsenstern Veteran Veteran

    Messages:
    710
    Likes Received:
    260
    Location:
    Vienna
    First Language:
    German
    Primarily Uses:
    RMVXA
    You can survive weeks and months just with noodles and potatoes ;-)
     
    #33
    mlogan likes this.
  14. mlogan

    mlogan Global Moderators Global Mod

    Messages:
    13,660
    Likes Received:
    7,528
    Location:
    Texas
    First Language:
    English
    Primarily Uses:
    RMMV
    Might not make my kids happy though, especially since one is crazy and hates potatoes. :p

    I'm sure I'll get them eventually.
     
    #34
  15. GolfHacker

    GolfHacker Veteran Veteran

    Messages:
    485
    Likes Received:
    674
    Location:
    Michigan, USA
    First Language:
    English
    Primarily Uses:
    RMVXA
    Yay! Pirate tiles and music! Woo-hoo!

    My entry: one of the first things I learned making games was that it's probably going to take 3-4 times longer to finish it than I thought. So pace yourself and plan accordingly!
     
    #35
  16. ebonyazrael

    ebonyazrael Class:Random Creator Race:Random Fiend Veteran

    Messages:
    37
    Likes Received:
    6
    First Language:
    Japanese
    Another beautiful packs! dayum, you guys keep stealing my money! XD

    I like the madness. Though I don't use them for my current work (the pack has sf-feeling and my game is totally fantasy setting), they are surely great for your sf-action games!

    And about my entry:

    The first thing I learned was that you need to know what you want to do and what you do.

    Otherwise, you end up just playing mess with making games, and never be able to complete one.
     
    #36
    cabfe likes this.
  17. Golden_Bear92

    Golden_Bear92 Warper Member

    Messages:
    2
    Likes Received:
    0
    First Language:
    English
    The first thing I learned about game development was that I need to have better time management. I ended up failing a majority of my classes one semester because I was spending more time messing around with RPG Maker VX and VX Ace. I am happy with it getting me along with my creative writing for an idea that I want to turn into a story driven RPG, but I still need to get my priorities in order and work on what needs to be done first. I can't just spend all of my time doing one thing.
     
    #37
  18. Caradia

    Caradia Warper Member

    Messages:
    1
    Likes Received:
    0
    First Language:
    English
    One of the first things I learned when making games is to be persistent and patient.
     
    #38
  19. deilin

    deilin Ranger/Elementalist Veteran

    Messages:
    1,189
    Likes Received:
    173
    First Language:
    English
    this may seam braod, but details matter, moreimportantly, consistancy in the details.

    A reference in one spot might contradict a statement you make in another. While usually Lore related, it can also be in skills, weapons, prices, images, enemy stats compared to character stats...
     
    #39
    EternalShadow likes this.
  20. Acetonide

    Acetonide Event Coordinator Veteran

    Messages:
    660
    Likes Received:
    30
    Location:
    My Imagination, Michigan, USA
    First Language:
    English
    Primarily Uses:
    N/A
    First thing I learned?
    Dream big, start small, and build it up.

    Non-sound bite version:
    1. Think about what you want to do, plan it out, and have fun with it.
    2. Make it small, doing only the basics of what you need for a game based on your dream.
    3. Work to making what you have closer and closer to your dream.

    Joke answer:

    The first thing I learned when it comes to making games is how to start up RPG Maker. >.>;;
     
    #40

Share This Page