Pirates, Steampunk, Madness and Magic!

Discussion in 'Product Announcements and Sales' started by Lunarea, Apr 18, 2015.

  1. EliteZeon

    EliteZeon Third-Rate Noob Veteran

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    First thing I learned so far (though I'm still new to this), don't be afraid to ask others for help and feedback. I feel like getting a second opinion or two on something is really going to help in quality in the end.
     
    #61
  2. Raider

    Raider Veteran Veteran

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    Really nice packs, and also good that there are two complementary pirate packs :D

    The first thing I learned to do while making games was how to handle switches and variables, because I was told that I can't do really much without them.

    It took a while, but after I did understand them I felt a little proud ^^
     
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  3. Julien Brightside

    Julien Brightside Veteran Veteran

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    Entry:

    That making a game is a lot harder than it looks.
     
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  4. Jay_NOLA

    Jay_NOLA Veteran Veteran

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    The packs look great.  can't wait for the forum store to get fixed so they are in them.

    Entry:

    That dialog and text needs to be keep at a minimum and be short brief and too the point.  I learned this by playing numerous maker games and often got sick of having to click through lots of dull dialog.  (One game I played even had over 20 minutes of dialog clicks in it before you could even as a player do anything.)

    A game is not a novel and a player would rather be playing a game than having to read lots of unnecessary dialog.
     
    #64
  5. Lunarea

    Lunarea Artist Global Mod

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    Packs are now available on the forum store. :)
     
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  6. felsenstern

    felsenstern Veteran Veteran

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    What is the difference between forum store and the other?
     
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  7. EternalShadow

    EternalShadow Veteran Veteran

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    M+ can get discount on forum store.
     
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  8. ZerØ

    ZerØ Warper Member

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    well. i'm kinda new here. i hope can provide some help to this community in the future.

    Entry:

    What is one of the first things you learned when it comes to making games?

    - when i've noticed that there is a program of making rpg games, many things that come to mind. that is called "imaginations". a person has unusual and different imaginations but only existed in the mind not in the world. but once you put those imaginations in a game, this is where i've learned that, "Imaginations does exist" and many people can see it.

    ----

    i really2 wanted that pirate ship tiles for my future games( even though i still have'nt created one but almost done).

     

     

     
     
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  9. nigeria

    nigeria Warper Member

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    I learned to really take the time to get to know the engine your using so as to use it to the fullest.
     
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  10. Candacis

    Candacis Pixel Pusher Restaff

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    Pirate music pack, omg! Really great songs!

    What is one of the first things you learned when it comes to making games?

    I think, that would be: Don't plan too big games with tons of features and maps. Start with a small scope and get to a first playable version as quickly as possible.
     
    #70
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  11. felsenstern

    felsenstern Veteran Veteran

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    phew, thanks for the info, I had no idea, I am happy that I still have a few items in the shop left, which I haven't bought yet ;-)
     
    #71
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  12. Vox Novus

    Vox Novus Knight of Whispers Veteran

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    Love the pirate ship tiles, been wanting tiles to make a ship since I first got Ace; one of things I felt was really missing. From what I listened to in the samples for the mystic voices pack I think they sound kind of awkward.

    Entry: I had some experience with rpg maker 3 on ps2 so when I got Ace I knew the first thing I should do is to make a small game in scope that I could develop while learning the basics of the software. Honestly I can't stress how important this is, i didn't do this with rpg maker 3 on the ps2 and started about 7 games that I never finished where I ended up finishing my first game with Ace. I used minimal scripts for this game (just a few plug and plays to make things more visually, etc...) and made sure to work on a project idea that I was not personally attached to. Seriously, do not work on your dream game or a game idea you have been wanting to make for quite some time as your first project idea;

    you will likely not finish it because with a lack of experience you will never be able to live up to the game you want to make.  
     
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  13. Caitlin

    Caitlin \(=^o^=)/ Kitten shall rule the world!!! Veteran

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    The first thing you learn is switches or else, you make a million worthless maps and badly done worthless maps at that. 
     
    #73
  14. Mage Heart

    Mage Heart Level 50 Bard Veteran

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    Taking breaks is important when making games. Also organizing doesn't hurt either.
     
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  15. Mimironi

    Mimironi But what do I know? Veteran

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    Ohhh whaaat?! A voicepack?!! And pirates >v>

    Entry: Oh, one of the first things I learned was that I couldnt, no matter how much I wanted to,

    make a giant-extreme-perfect 40 hour rpg game of the year based on ideas alone... and as my first game.

    I could have a million ideas, and not have the skills/energy to execute one of them.

    Mostly the energy. I'd quickly get burnt-out or bored and move on. x^x
     
    Last edited by a moderator: Apr 23, 2015
    #75
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  16. slimmmeiske2

    slimmmeiske2 Little Red Riding Hood Moderator

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    One of the first things I learned is that quite a lot of work goes into five minute gameplay.
     
    #76
    Susan likes this.
  17. Vis_Mage

    Vis_Mage Novice Magician Veteran

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    Entry:

    What is one of the first things you learned when it comes to making games?

     

    - The first thing I learned about making games is to make sure to be crystal clear about your visions and plans for the game with others that are helping you make it. A couple months into development, me and my co-creator each decided to draw up a world map, figuring that we were on the same wave-length about how our world was set up. Long story short, we didn't even have the same number or continents! o_O
     
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  18. Peridot Gaming

    Peridot Gaming Veteran Veteran

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    What is one of the first things I learned when it comes to making games?

    You get nowhere without doing planning ... planning ... planning. :)
     
    #78
  19. lycheeDELETED

    lycheeDELETED no longer around here, sorry Veteran

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    deleted
     
    Last edited by a moderator: Nov 20, 2016
    #79
  20. DarkCreator50

    DarkCreator50 Villager Member

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    What is one of the first things you learned when it comes to making games?

    - Writing a good story, with interesting characters.
     
    #80

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