Pixel and Artwork Question

AsceticMonk2035

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Hello everyone, it's been awhile since I've been here.


I have a question, is there a right and wrong way to draw tiles and sprites for Rpg Maker in Photoshop? Is it about creativity?


Thanks
 

Jefries

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Well it consists of what you are trying to make and with what quality/graphics. I mean I love the graphics from the Pokemon 4th and 5th gens and I have tried to make stuff  similar to it. So you can also get inspired by already made stuff like looking at already made tilesets and then trying to edit them in your way. And remember to keep the size of the image in a correct way so that it can be used properly for rpg maker 1 tile in rpg maker mv is 48x48 pixels so you can use the grid to be more "accurate" with your creation.

PBDeskv5_144x144.png
 

AsceticMonk2035

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Thank you Jefries. Your signature.png isn't showing. I got a 404 not found.


Anyone else? I love to read some more opinions. :)
 

LaFlibuste

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Well it depends of the style you are trying to achieve. Given the size of the canvas, you are likely better off using pixel art in order to achieve crisp, sharp sprites. This means avoiding anti-aliasing brushes and favoring hard-edged pencils, amongst other things. There are some great tutorials and pixel artists on this board, although they work with bigger canvases than RPG Maker sprites call for (78x78 iirc). Still, all sorts of pretty valid points and advice to be gleaned :)
 

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