RMMV Pixel movement problems

annoxx

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Okay so im desperate for pixel movement or any kind of smooth diagonal movement or something but some plugins stop the movement plugin from working i guess its the bind picture to map plugin but im not sure and if it is how can i resolve this
here is the list of plugins im currently using
(the last one is the movement plugin i also tried orange plugin but its the same character can just move in a spot)

I uploaded this question on another thread too but im confused where to ask so yeah
 

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ShadowDragon

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you can try this one: SAN_AnalogMovement which work most of the part,
you might need the fix as well (page 5 or 6) if you have problems with 3 buttons input.

there is also altimit pixel movement (this is basicly one of the best) and really smooth,
but it doesn't work with YEP_RegionRestriction, and can conflict with other plugins,
and while its a perfect base, it MUST be modified a bit or ALOT to work with other
plugins you use.

if you dont know JS much, go with SAN's, I dont know why Galv works with
the TDDP_BindPictureToMap you can try to move it above it and re-test it.
 

annoxx

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you can try this one: SAN_AnalogMovement which work most of the part,
you might need the fix as well (page 5 or 6) if you have problems with 3 buttons input.

there is also altimit pixel movement (this is basicly one of the best) and really smooth,
but it doesn't work with YEP_RegionRestriction, and can conflict with other plugins,
and while its a perfect base, it MUST be modified a bit or ALOT to work with other
plugins you use.

if you dont know JS much, go with SAN's, I dont know why Galv works with
the TDDP_BindPictureToMap you can try to move it above it and re-test it.
Hey i was about to try the SAN one but i need to be approved on to enter the google drive so i was wondering cuz the plugin is 5 years old now will they even approve
 

ShadowDragon

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read the term of use, you can use it, if the link is broken, I can send it.
 

Zero_G

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You have the Japanese one HalfMove from triacontane, Github url

It has diagonal movement and other things, I personally don't like the half movement so you can disable it by changing Game_Character.prototype.isHalfMove to this

JavaScript:
Game_Character.prototype.isHalfMove = function() {
    return (Game_CharacterBase.prototype.isHalfMove.call(this) &&
            (this._moveRouteForcing)) || this.isHalfPosX() || this.isHalfPosY();
};
 

ShadowDragon

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this include both SAN_Analog Movement and Eli's Fix for 3 button press,
it's not 100% smooth, but it fix some major glitches, on direction parts.
 

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