Pixeled Font Script (No Anti-Aliasing)

Status
Not open for further replies.

TheBrogrammer

Arving Startist
Veteran
Joined
Apr 2, 2012
Messages
235
Reaction score
25
First Language
English
Primarily Uses
Hello. Here is my script request for today.

I want a script that cancels out the default anti-aliasing on fonts. If you don't know what I mean, let me show you:

Would you rather have this:



Or:



Why do I want a script that can do this? To make games look retro! Retro is cool!

I would also this script to change the window opacity to 255, (In English: Make the window not see-through anymore.)

And one more thing: This needs to be compatible with Yanfly's script. (Well... I guess it doesn't NEED to be, but it would be nice.)

Hope this request isn't too hard.
 

Neon Black

The Classy Prostitute
Veteran
Joined
Mar 17, 2012
Messages
1,149
Reaction score
375
First Language
Sarcasm
Primarily Uses
You may want to search for a different font. I don't know if a script will do that.

As for opacity. http://pastebin.com/hYiShYyV

Hope that helps.
 

Victor Sant

Veteran
Veteran
Joined
Mar 17, 2012
Messages
1,694
Reaction score
1,454
First Language
Portuguese
Primarily Uses
Changing font will not help to solve this. The Bitmap#draw_text always anti-alias the text.

You can use a script that use Sprites for text instead of the Bitmap#draw_text like my SFonts.
 

TheBrogrammer

Arving Startist
Veteran
Joined
Apr 2, 2012
Messages
235
Reaction score
25
First Language
English
Primarily Uses
Wow!

Thanks for the scripts guys!

@Victor: This is a pretty awesome script, but do you know of any sort of SFont generator to make my life easier?
 
Last edited by a moderator:

Gomi Boy

 
Veteran
Joined
Jul 29, 2012
Messages
921
Reaction score
159
First Language
the truth
Primarily Uses
There's a wide variety of bitmap fonts available on various places around the internet. Most of them are pretty gimmicky, but look around. You might be surprised.
 
Last edited by a moderator:

TheBrogrammer

Arving Startist
Veteran
Joined
Apr 2, 2012
Messages
235
Reaction score
25
First Language
English
Primarily Uses
Yes, the graphic is up to me, but I'm not sure how to make the graphic work. I tried my hand by typing the same letters as the example you provided, and all I got was a mess.

Is there some sort of application that makes these things work?
 
Last edited by a moderator:

Victor Sant

Veteran
Veteran
Joined
Mar 17, 2012
Messages
1,694
Reaction score
1,454
First Language
Portuguese
Primarily Uses
There's no automated way of doing that.

It's not hard, all you need to have in mind is the dots on the upper parts of the graphic, they're the "divisors".

Do you see the pink lines above the font? everythinh aligned with it will be skiped. The dot on the upper left edge is VERY important. (the color don't matter, as long it's the same color for all lines)



That is how the script "slices" the fonts:



If you're not feeling "safe" in using only one line you can do something like this, since the whole column is skiped, doesn't matter what it contains, so you can have a better visualization of the division.



If you still can't get it work, post the graphic you made, and the settings on the script so i can see what is wrong.
 
Last edited by a moderator:

TheBrogrammer

Arving Startist
Veteran
Joined
Apr 2, 2012
Messages
235
Reaction score
25
First Language
English
Primarily Uses
Here's my image.



I outlined it in blue so you could see it better. I can't figure out what's wrong.

The script is unchanged.

EDIT: Ah, found out what was wrong. I just forgot the @ symbol. Thanks so much for your help! I think we can call this one solved!
 
Last edited by a moderator:

Mr. Bubble

Makes stuff.
Member
Joined
Mar 1, 2012
Messages
853
Reaction score
163
This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.
 
Status
Not open for further replies.

Latest Threads

Latest Posts

Latest Profile Posts

I ended up needing to do a chapter 1 map remake. WIP, animated version to come later. ;)
Stream will be live shortly! I will be beginning a play-through of Resident Evil 4! Feel free to drop by!

1st iteration on castle interior in Tiled.
I've started up Pillars of Eternity. It's interesting how the game does a "select choice" cutscene using still image art for dramatic flair. I wonder if that might work for my RPGMaker project.
The self-righteous indignation of family when you expect them to pay back money you've leant to them never ceases to amaze me.

Forum statistics

Threads
107,744
Messages
1,031,812
Members
139,883
Latest member
DeAngelis
Top