Pixi Filter Controller - fancy screen effects by pixi (MZ version released!)

Ally

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Try using the "rgbsplit" filter as that's what neon-retro based videos and games generally use to give the effect (set it with a low value to keep the split effect tight to the sprites/tiles).
Thanks for reply :)
Can you give me an example of a code?
 

Espilonarge

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Thanks for reply :)
Can you give me an example of a code?
2Zx8ajj.png
 

Ally

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Ally

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@Ally Watch the author's video at 1min13
Yes, I've seen it, but it seems an exaggerated effect and not similar to the video I showed D:
 

Espilonarge

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In this screen you have applicated a rgb filter?
Because I do not see any difference from a normal map..
Here is the same spot with the filter disabled. Compare the two to see the difference.

25L5sja.png
 

KirkMarkarian

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Hello! Trying to figure out the RGB Split filter in the Map Notes - I know where to put the code, but it doesn't seem to be doing anything. Here's what I've put in:

<Filter: RGB, rgbsplit, 0>
<createFilter: RGB, rgbsplit, 2, screen>
<setFilter: RGB, 3, 3>

Can anyone point out where I'm going wrong, for somebody who doesn't know what's going wrong? I'm not too good at guessing so if you have really distinct instructions, I would love to hear them!

Thanks!
Kirk
 

Espilonarge

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<Filter: RGB, rgbsplit, 0>
<createFilter: RGB, rgbsplit, 2, screen>
<setFilter: RGB, 3, 3>
Try using this instead.

<Filter:RGB,rgbsplit,0>
<SetFilter:RGB,3,3>

Make sure to avoid using spaces in the maps notes when creating filters and the "createFilter" function is only if you're using a plugin command in an event to generate filters.
 

KirkMarkarian

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Try using this instead.

<Filter:RGB,rgbsplit,0>
<SetFilter:RGB,3,3>

Make sure to avoid using spaces in the maps notes when creating filters and the "createFilter" function is only if you're using a plugin command in an event to generate filters.
Thanks! I'll give it a try - got it to work as an event, but Map Notes is more where I'd like it to be.
 

Junol

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Possibly a weird question, or I might just be dense, but is there any way to get the filters to affect the menus?
 

JayA

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Does this plugin work in RMMV 1.5.2? I'm having trouble getting it to do anything, even if a new/blank project.

Here's the event I tried creating. I am trying to blur everything (except the message window). I've tried all permutations of blur filter, including different options, excluding them, trying map note tags instead etc. Nothing is producing any visible filters anywhere.

filter-plugin-event.jpg

Am I missing anything or is there some incompatibility with 1.5.2?

Thanks!
 

KirkMarkarian

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Thanks! I'll give it a try - got it to work as an event, but Map Notes is more where I'd like it to be.

This works perfect, by the way - as far as affecting the map. Really allows for some different types of feeling to come across!

screengrab.jpeg
 

zaraku

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Is it possible to target your followers with a filter? If not, it'd be a nice implementation idea.
 

JayA

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Does this plugin work in RMMV 1.5.2? I'm having trouble getting it to do anything, even if a new/blank project.

Here's the event I tried creating. I am trying to blur everything (except the message window). I've tried all permutations of blur filter, including different options, excluding them, trying map note tags instead etc. Nothing is producing any visible filters anywhere.

View attachment 91372

Am I missing anything or is there some incompatibility with 1.5.2?

Thanks!

Anyone have any suggestions for this issue?
 

zaraku

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Anyone have any suggestions for this issue?
I'm running 1.5.2, I copied your event and it works perfectly fine for me, I've no idea why it wouldn't work for you though.
34326fe5212cae2171e4ef4c9b2a09d4.jpg
 

Seacliff

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Yesterday, it worked. I open the project today and it doesn't work. :p

Might be a problem similar to @JayA. I'll look into it.
 

JayA

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Yesterday, it worked. I open the project today and it doesn't work. :p

Might be a problem similar to @JayA. I'll look into it.

I just opened my project and tested it again (without changing a single thing) and it's working now...

Something weird is up with this haha.
 

Seacliff

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I just opened my project and tested it again (without changing a single thing) and it's working now...

Something weird is up with this haha.
I actually found my issue, it stopped working when the engine updated to 1.6.1
So it probably wasn't the same issue... Glad it's now working for you though.
 

JayA

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I actually found my issue, it stopped working when the engine updated to 1.6.1
So it probably wasn't the same issue... Glad it's now working for you though.

Ahh okay, weird mine starting working. I haven't updated or anything.
 

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