Pixi Filter Controller - fancy screen effects by pixi (MZ version released!)

Ally

Linked Rooms Games Founder - Fleshforward
Member
Joined
Mar 17, 2012
Messages
332
Reaction score
154
First Language
Italy
Primarily Uses
RM2k
Try using the "rgbsplit" filter as that's what neon-retro based videos and games generally use to give the effect (set it with a low value to keep the split effect tight to the sprites/tiles).
Thanks for reply :)
Can you give me an example of a code?
 

Espilonarge

Veteran
Veteran
Joined
Apr 24, 2016
Messages
144
Reaction score
67
First Language
English
Primarily Uses
Thanks for reply :)
Can you give me an example of a code?
2Zx8ajj.png
 

Ally

Linked Rooms Games Founder - Fleshforward
Member
Joined
Mar 17, 2012
Messages
332
Reaction score
154
First Language
Italy
Primarily Uses
RM2k

Ally

Linked Rooms Games Founder - Fleshforward
Member
Joined
Mar 17, 2012
Messages
332
Reaction score
154
First Language
Italy
Primarily Uses
RM2k
@Ally Watch the author's video at 1min13
Yes, I've seen it, but it seems an exaggerated effect and not similar to the video I showed D:
 

Espilonarge

Veteran
Veteran
Joined
Apr 24, 2016
Messages
144
Reaction score
67
First Language
English
Primarily Uses
In this screen you have applicated a rgb filter?
Because I do not see any difference from a normal map..
Here is the same spot with the filter disabled. Compare the two to see the difference.

25L5sja.png
 

KirkMarkarian

Electronic Music Composer / Sound Designer
Member
Joined
Apr 2, 2017
Messages
25
Reaction score
6
First Language
English
Primarily Uses
RMMV
Hello! Trying to figure out the RGB Split filter in the Map Notes - I know where to put the code, but it doesn't seem to be doing anything. Here's what I've put in:

<Filter: RGB, rgbsplit, 0>
<createFilter: RGB, rgbsplit, 2, screen>
<setFilter: RGB, 3, 3>

Can anyone point out where I'm going wrong, for somebody who doesn't know what's going wrong? I'm not too good at guessing so if you have really distinct instructions, I would love to hear them!

Thanks!
Kirk
 

Espilonarge

Veteran
Veteran
Joined
Apr 24, 2016
Messages
144
Reaction score
67
First Language
English
Primarily Uses
<Filter: RGB, rgbsplit, 0>
<createFilter: RGB, rgbsplit, 2, screen>
<setFilter: RGB, 3, 3>
Try using this instead.

<Filter:RGB,rgbsplit,0>
<SetFilter:RGB,3,3>

Make sure to avoid using spaces in the maps notes when creating filters and the "createFilter" function is only if you're using a plugin command in an event to generate filters.
 

KirkMarkarian

Electronic Music Composer / Sound Designer
Member
Joined
Apr 2, 2017
Messages
25
Reaction score
6
First Language
English
Primarily Uses
RMMV
Try using this instead.

<Filter:RGB,rgbsplit,0>
<SetFilter:RGB,3,3>

Make sure to avoid using spaces in the maps notes when creating filters and the "createFilter" function is only if you're using a plugin command in an event to generate filters.
Thanks! I'll give it a try - got it to work as an event, but Map Notes is more where I'd like it to be.
 

Junol

Glitchdev
Member
Joined
May 17, 2018
Messages
4
Reaction score
1
First Language
English
Primarily Uses
RMMV
Possibly a weird question, or I might just be dense, but is there any way to get the filters to affect the menus?
 

JayA

Veteran
Veteran
Joined
Dec 8, 2017
Messages
34
Reaction score
12
First Language
English
Primarily Uses
RMMV
Does this plugin work in RMMV 1.5.2? I'm having trouble getting it to do anything, even if a new/blank project.

Here's the event I tried creating. I am trying to blur everything (except the message window). I've tried all permutations of blur filter, including different options, excluding them, trying map note tags instead etc. Nothing is producing any visible filters anywhere.

filter-plugin-event.jpg

Am I missing anything or is there some incompatibility with 1.5.2?

Thanks!
 

KirkMarkarian

Electronic Music Composer / Sound Designer
Member
Joined
Apr 2, 2017
Messages
25
Reaction score
6
First Language
English
Primarily Uses
RMMV
Thanks! I'll give it a try - got it to work as an event, but Map Notes is more where I'd like it to be.

This works perfect, by the way - as far as affecting the map. Really allows for some different types of feeling to come across!

screengrab.jpeg
 

zaraku

Time Keeper
Veteran
Joined
Apr 19, 2018
Messages
70
Reaction score
66
First Language
English
Primarily Uses
RMMV
Is it possible to target your followers with a filter? If not, it'd be a nice implementation idea.
 

JayA

Veteran
Veteran
Joined
Dec 8, 2017
Messages
34
Reaction score
12
First Language
English
Primarily Uses
RMMV
Does this plugin work in RMMV 1.5.2? I'm having trouble getting it to do anything, even if a new/blank project.

Here's the event I tried creating. I am trying to blur everything (except the message window). I've tried all permutations of blur filter, including different options, excluding them, trying map note tags instead etc. Nothing is producing any visible filters anywhere.

View attachment 91372

Am I missing anything or is there some incompatibility with 1.5.2?

Thanks!

Anyone have any suggestions for this issue?
 

zaraku

Time Keeper
Veteran
Joined
Apr 19, 2018
Messages
70
Reaction score
66
First Language
English
Primarily Uses
RMMV
Anyone have any suggestions for this issue?
I'm running 1.5.2, I copied your event and it works perfectly fine for me, I've no idea why it wouldn't work for you though.
34326fe5212cae2171e4ef4c9b2a09d4.jpg
 

Seacliff

RPG Maker Mastermind
Veteran
Joined
Nov 8, 2012
Messages
3,018
Reaction score
1,187
First Language
Yes
Primarily Uses
RM2k
Yesterday, it worked. I open the project today and it doesn't work. :p

Might be a problem similar to @JayA. I'll look into it.
 

JayA

Veteran
Veteran
Joined
Dec 8, 2017
Messages
34
Reaction score
12
First Language
English
Primarily Uses
RMMV
Yesterday, it worked. I open the project today and it doesn't work. :p

Might be a problem similar to @JayA. I'll look into it.

I just opened my project and tested it again (without changing a single thing) and it's working now...

Something weird is up with this haha.
 

Seacliff

RPG Maker Mastermind
Veteran
Joined
Nov 8, 2012
Messages
3,018
Reaction score
1,187
First Language
Yes
Primarily Uses
RM2k
I just opened my project and tested it again (without changing a single thing) and it's working now...

Something weird is up with this haha.
I actually found my issue, it stopped working when the engine updated to 1.6.1
So it probably wasn't the same issue... Glad it's now working for you though.
 

JayA

Veteran
Veteran
Joined
Dec 8, 2017
Messages
34
Reaction score
12
First Language
English
Primarily Uses
RMMV
I actually found my issue, it stopped working when the engine updated to 1.6.1
So it probably wasn't the same issue... Glad it's now working for you though.

Ahh okay, weird mine starting working. I haven't updated or anything.
 

Latest Threads

Latest Posts

Latest Profile Posts

My new 49" monitor has been dispatched from the warehouse. Will it arrive tomorrow? The day after? I love that we can track packages now, even if it does only tell me when it's left that end and when it's arrived at the local centre. As long as it doesn't end up in Melbourne again, which has happened before ...
My friend's doing a surprise stream of my game Origin Hunt on Twitch here ! Feel free to stop by :yhappy:
Me, designing it a long time ago: Having an optional boss fight as a random chance to trigger when you fish in a certain spot with a certain type of bait is fun! Cool idea!
Me, trying to playtest everything again: oh god just let me see the boss, my bag is so full of fish!
both love and pain have no boundaries
Happy Saint Nicholas Day! May there nice stuff in your shoes when you wake up!

Forum statistics

Threads
117,218
Messages
1,105,576
Members
153,365
Latest member
jundoe
Top