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- Apr 19, 2018
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Hi, I have little JS knowledge but virtually none when it comes to sprites. I've been using Filter Controller for glow filters but I ran into general compatibility issues with the plugin, so I want to make my own. For now, I'll start with the player character, and extend it to followers/events on my own once I know I'm headed towards the right direction.
The goal is to make the player sprite glow (for a set duration, but I'll implement that later):
1) I know how to set up the filter itself, but what sprite class should I put the filter functions in? Would it be Spriteset_Map? Sprite_Character?
2) How do I target the player sprite specifically? I'm used to doing code snippets (something like $gameActors.actor(1).___.setGlowFilter()?) but I can't figure this one out.
Thanks in advance.
The goal is to make the player sprite glow (for a set duration, but I'll implement that later):
1) I know how to set up the filter itself, but what sprite class should I put the filter functions in? Would it be Spriteset_Map? Sprite_Character?
2) How do I target the player sprite specifically? I'm used to doing code snippets (something like $gameActors.actor(1).___.setGlowFilter()?) but I can't figure this one out.
Thanks in advance.
