- Joined
- Mar 28, 2016
- Messages
- 1,623
- Reaction score
- 1,439
- First Language
- French
- Primarily Uses
- RMMV
HI,
I am looking for a plugin for create and use PIXI.Text in the $gamescreen Sprite_Picture.prototype of rmmv
It would be really great to be able to exploit the PIXI engine to display text and exploit all the parameters that PIXI offers.
I do not know if it is possible, but ideally I would like to have 3 possibility.
1: SCRIPTCALL FOR CREAT NEW PIXI TEXT
// create new pixi text $gameScreen
$gameScreen.CreatPixiTxt(pictureId, 'null', origin, x, y, scaleX, scaleY, opacity, blendMode, 'pixi String text');
2: SCRIPTCALL FOR SET, UPDATE OR CHANGE STYLE
// change pixi text style of the current pictureId
// EX: $gameScreen.StylePixiTxt(pictureId, _style, _style, _style ,.... );
$gameScreen.StylePixiTxt(pictureId,
_align:"left",
_dropShadow:true,
_dropShadowAngle: 0.55,
_dropShadowBlur: 0.5,
_dropShadowColor: "#000000",
_dropShadowDistance: 5,
_stroke:"black",
_lineHeight: 12,
_letterSpacing: 5,
_fontWeight: "bold",
,......... );
3:SCRIPTCALL FOR DELETE (REMOVE) THE PIXITEXT
Is not really necessary because we have $gameScreen.erasePicture(pictureId);
// Delete remove the pixi text $gameScreen
$gameScreen.RemovePixiTxt(pictureId);
I do not know if my request seems simple? or is that someone is interested.
I will be really super happy
Thanks you a lot in advance.
I see @SoulPour777 have make little tutorial, but is not with the Sprite_Picture,
Is exactly what i need but with call $gameScreen Command
I am looking for a plugin for create and use PIXI.Text in the $gamescreen Sprite_Picture.prototype of rmmv
It would be really great to be able to exploit the PIXI engine to display text and exploit all the parameters that PIXI offers.
I do not know if it is possible, but ideally I would like to have 3 possibility.
1: SCRIPTCALL FOR CREAT NEW PIXI TEXT
// create new pixi text $gameScreen
$gameScreen.CreatPixiTxt(pictureId, 'null', origin, x, y, scaleX, scaleY, opacity, blendMode, 'pixi String text');
2: SCRIPTCALL FOR SET, UPDATE OR CHANGE STYLE
// change pixi text style of the current pictureId
// EX: $gameScreen.StylePixiTxt(pictureId, _style, _style, _style ,.... );
$gameScreen.StylePixiTxt(pictureId,
_align:"left",
_dropShadow:true,
_dropShadowAngle: 0.55,
_dropShadowBlur: 0.5,
_dropShadowColor: "#000000",
_dropShadowDistance: 5,
_stroke:"black",
_lineHeight: 12,
_letterSpacing: 5,
_fontWeight: "bold",
,......... );
3:SCRIPTCALL FOR DELETE (REMOVE) THE PIXITEXT
Is not really necessary because we have $gameScreen.erasePicture(pictureId);
// Delete remove the pixi text $gameScreen
$gameScreen.RemovePixiTxt(pictureId);
I do not know if my request seems simple? or is that someone is interested.
I will be really super happy
Thanks you a lot in advance.
I see @SoulPour777 have make little tutorial, but is not with the Sprite_Picture,
Is exactly what i need but with call $gameScreen Command
Last edited by a moderator:

