- Joined
- Oct 27, 2015
- Messages
- 82
- Reaction score
- 68
- First Language
- Russian
- Primarily Uses
I moved everything in separate plugin, please enable it in rpgmaker window. It uses original canvas implementation if there's no webgl:Is there a way we can ever make canvas fallback 5x faster rather then slower lol? Android devices seem to be mostly using canvas.
```javascript
this._tilemap = Graphics.isWebGL()? (new ShaderTilemap()) : (new Tilemap());
```




