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So I've only had this a few days but I think I have really come a long way. However, I still have one compaint with events and I'm betting its my own lack of understanding. Maybe someone here can help me out.



When I've been making events, say I want some dialog to pop up when you interact with the well. I've been setting it up like the example on the left. This worked for awhile but I've run into two probems.

1) In tight spaces (such as character homes) I want players to be able to interact with every object, and run out of room very very quickly.

2) Using my method, characters don't even have to face the object to press the Enter and get the dialog, that kind of bothers me.

So, is there a way to just place the event ON the object and let characters trigger it from the side? I notice this automaticly happens when you chose a graphic for an event, but when I go to choose a graphic I only see character graphics. Plus I think it would be a lot faster on my end if I could just build out a house then place the events.

Anyway, thanks for any suggestions.

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