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Although I haven't played as many survival horror titles as more hardcore fans have,
I have a love for the genre nonetheless.

For a long time, I've played with ideas for a survival horror game that mixes aspects of first person and third person gameplay with the classic fixed angles.

You play a silent protagonist in the first person and are exploring an abandoned complex once controlled by a twisted cult, with no memory of your identity or how or why you got there. As you explore the facility to try and escape, you come across discs containing security camera footage which depict the facility's history while the cult was still thriving and focuses on a few select individuals trying escape while keeping a low profile to avoid the cult's sadistic punishments.

It is during these sections you play as other characters in a third person perspective with the cameras installed in every wall and corner of the facility serving the game's fixed camera angles.

I initially thought this game up for a 3D engine but in light of recent plugins, I thought I might play with trying to achieve this kind of gameplay with the RPG Maker!

I could use the MB First Person Labyrinth Explorer for the first person sections.
I wonder if it is possible to make a plugin that gives you pixel-based movement in a first person view along with some neat headbobbing for immersions sake.

Although I've yet to find a camera plugin that might do this but, similarly to the classic Resident Evil games, during
flashback sections, the camera would be fixed to a single point and doesn't follow the player character around.
It is once you leave the edge of the screen to move to another area, you instantly switch to another camera's view in a fingersnap which builds tension as you don't know whether or not there is a hostile waiting for you around the next corner but you've just got to force yourself to go there.

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