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- Jun 4, 2014
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Well it thows you a error in the face every time you start it with Wine but after that works like a charm! (the error however also can be fixed by installing msvcr120.dll using winetricks, thanks normegil for pointing this out)
(Map Creation, Play Test and Battle was tested using the non steam version)
I created a linux support toppic to help people making it run if it doesn't work out of the box for them: http://forums.rpgmakerweb.com/index.php?/topic/47207-the-unoffical-linux-support-thread/?p=471581


Also Mac OS Support is accessable from Windows and Linux too:

The Android/iOS export is the Plain HTML5 version but only with the .m4a sound files included (which aren't loaded by firefox i.e. so for websites just copy over bouth soundfiles the ogg and m4a).
The Windows and Mac OS export adds a respective native HTML5 wrapper to it (and a somewhat complicated folder structure for Mac, guess to conform some packaginge standarts of the holy apple?)


Hope someone helps the information i have shared
(Map Creation, Play Test and Battle was tested using the non steam version)
I created a linux support toppic to help people making it run if it doesn't work out of the box for them: http://forums.rpgmakerweb.com/index.php?/topic/47207-the-unoffical-linux-support-thread/?p=471581


Also Mac OS Support is accessable from Windows and Linux too:

The Android/iOS export is the Plain HTML5 version but only with the .m4a sound files included (which aren't loaded by firefox i.e. so for websites just copy over bouth soundfiles the ogg and m4a).
The Windows and Mac OS export adds a respective native HTML5 wrapper to it (and a somewhat complicated folder structure for Mac, guess to conform some packaginge standarts of the holy apple?)


Hope someone helps the information i have shared
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