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Everyone knows how by default animations are played in RMMV, wich in some cases it's good and I don't bother with it, but
now I want to create more dynamic, or immersive spells, so default animation system is not enough. I don't have projectiles spells
and I don't intend to make them so Victor's plugins are out (they also goes with confilct with Yanfly's plugins) so I want to ask how
I could create animation that start from caster and hits directly target (like in this poor photoshop montage)?

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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