creeperfire23

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So, the title pretty much sums it up. I want to know a way to play two BGMs at the same time. The reason why is because I want some overworld elements to happen with the song’s rhythm. So I would leave one BGM playing and the other would be at zero volume, then when the Player reaches a certain point, the other BGM will go to full volume. Any ideas for how I can do this or any alternative methods?
 

Lnik3500

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Why is it that you absolutely need to play 2 BGMs at same time?
Using Change BGM event command, you can change it that way, even features a fade out effect if you make it right.
Otherwise, I would suggest having one of the two be a BGS, it's the same thing, but usually used for background sounds such as rain, wind and more

EDIT: Oops just saw it was RPGmaker 2003. I hope this can still work.
 

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