- Jul 5, 2018
- Reaction score
- First Language
- Primarily Uses
So right now I have mining and fishing events and while I like how they've come along, I'm wondering if there's a way I can let the player cancel out of the event if they want to stop. This is what I have right now.
Player swings pickaxe Loop Wait: 60 frames Player swings pickaxe Variable Chance = 1-3 Conditional Branch: Chance == 3 Break Loop Repeat Above Show Balloon Icon: Player, Exclamation Play SE: 'Hammer' Text: "You obtained x ore!" Change Items: [Ore] + 1