AcousticJamm

AAAAAAAAAAAAAAAAAAAAAAAAA
Veteran
Joined
Jun 1, 2019
Messages
207
Reaction score
34
First Language
English
Primarily Uses
RMMZ
Playername Enemy
By: AcousticJamm
Last Update: 8/21/2020 11:05 PM EST
Latest Version: 1.0


Introduction
This plugin allows you to name the enemy as the same name as an actor. It's useful if you have a character that the player can name.

Features
  • Name an enemy the same name as an actor.

How to Use
Import into plugin manager and enable the plugin. Further details in help.

Plugin
 

PurpleXCompleX

Moon Rabbit
Member
Joined
Apr 14, 2013
Messages
8
Reaction score
0
First Language
German
Primarily Uses
I thought you could just name the enemy "\N[x]" where x is the actor ID.
That should give you a similar result.
 

AcousticJamm

AAAAAAAAAAAAAAAAAAAAAAAAA
Veteran
Joined
Jun 1, 2019
Messages
207
Reaction score
34
First Language
English
Primarily Uses
RMMZ
I thought you could just name the enemy "\N[x]" where x is the actor ID.
That should give you a similar result.

Sometimes, that's unreliable. It doesn't really work 100% of the time for me. This is just to fix loose glitches.
 

Latest Threads

Latest Profile Posts

Gotta love when RM just decides it's done with existence and closes when you're in an event.
Good grief am I ever so dusty on music creation. Never move, gentleman and ladies!
After waiting for several months to observe the results of vaccines, I finally decided to go for Comirnaty, because now my job needs me to either be vaccinated or take a regular testing every 2 weeks(240 HKD per test), and it seems to me that Comirnaty is safe enough in my case :)
So, to create multiple faces one needs to first export, then import, over and over... who came up with this weird mechanism...
Away from home now since it reduce COVID spread

Forum statistics

Threads
112,313
Messages
1,067,270
Members
145,940
Latest member
medicalmantra
Top