Lonewulf123

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Hey all,

Has anyone had any experience or luck in implementing a player phase and enemy phase indicator in battle system that work when the player first takes all their actions, then the enemy?

For instance, I’m using Yanfly’s free turn battle system (here: https://raw.githubusercontent.com/Archeia/YEARepo/master/Battle/BattleSystem_FTB.rb)

I would like to set up an image that flashes on the screen when it’s the players teams turn. Once they complete all of their actions, an image would flash for the enemy’s turns and so on and so forth.


thanks!
 

Shaz

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I've moved this thread to RGSS3 Script Requests. Please be sure to post your threads in the correct forum next time. Thank you.

 

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