- Joined
- Aug 17, 2015
- Messages
- 66
- Reaction score
- 19
- First Language
- English
- Primarily Uses
- RMVXA
Hey everybody! I am looking for folks to playtest a game I’ve been working on.
Demo
Dropbox Link
Story Pitch
Watch knights, mages, orphans, warlords, princesses and fishermen struggle to stay true to their hearts. Explore a world of castles and empires, built on the ruins of a civilization shattered to save a dream thought lost. Help nine people find their paths and resolve a promise kept, when it was fated to be broken.
More Info
The game is a ~25 hour character \ story focused RPG built in a heavily modified version of VX Ace. It’s fairly dialog heavy with an operatic bent, so expect rich characters and big drama, with a touch of saving the world. Mechanically, the game is a puzzle game, where the core puzzle mechanics are couched in on-map (not battle screen) combat. The analogy version would be that the story was inspired by FF6 and the combat mechanics by Zelda.
Right now, it’s in an ‘alpha’ release, so the narrative and mechanics are fairly well developed. The main story can be played through to completion, albeit with a rushed final fifth. There are six finished dungeons and reasonably polished combat mechanics. Art is still mostly VX Ace in-box or placeholder. Overall, I believe you will get a fairly complete and (hopefully) satisfying experience, despite the game being unfinished.
What I’m trying to measure with this playtest is how fun and engaging it is. So I’m interested in questions like: Do you like the characters? When did you become interested in the story (if at all)? What mysteries in the world intrigue you? Which dungeons felt good (or bad)? Which parts did you find easy or hard? Are there characters or abilities you really like or hate? &tc. I don't need you to test\try and break the game; I just want you to play and enjoy it
If you are interested, send me a message here or at LongJourneyToFarewell@gmail.com, ideally including a short blurb about what games you normally play\like. I’ll send you instructions and a build link!
Demo
Dropbox Link
Story Pitch
Watch knights, mages, orphans, warlords, princesses and fishermen struggle to stay true to their hearts. Explore a world of castles and empires, built on the ruins of a civilization shattered to save a dream thought lost. Help nine people find their paths and resolve a promise kept, when it was fated to be broken.
More Info
The game is a ~25 hour character \ story focused RPG built in a heavily modified version of VX Ace. It’s fairly dialog heavy with an operatic bent, so expect rich characters and big drama, with a touch of saving the world. Mechanically, the game is a puzzle game, where the core puzzle mechanics are couched in on-map (not battle screen) combat. The analogy version would be that the story was inspired by FF6 and the combat mechanics by Zelda.
Right now, it’s in an ‘alpha’ release, so the narrative and mechanics are fairly well developed. The main story can be played through to completion, albeit with a rushed final fifth. There are six finished dungeons and reasonably polished combat mechanics. Art is still mostly VX Ace in-box or placeholder. Overall, I believe you will get a fairly complete and (hopefully) satisfying experience, despite the game being unfinished.
What I’m trying to measure with this playtest is how fun and engaging it is. So I’m interested in questions like: Do you like the characters? When did you become interested in the story (if at all)? What mysteries in the world intrigue you? Which dungeons felt good (or bad)? Which parts did you find easy or hard? Are there characters or abilities you really like or hate? &tc. I don't need you to test\try and break the game; I just want you to play and enjoy it
If you are interested, send me a message here or at LongJourneyToFarewell@gmail.com, ideally including a short blurb about what games you normally play\like. I’ll send you instructions and a build link!
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