- Joined
- Jul 11, 2014
- Messages
- 82
- Reaction score
- 174
- First Language
- Eglish
- Primarily Uses
- RMVXA
Ahoy Hearties!
Avast Ye!
Today I was doing a big test run throughout my game... And I simply got annoyed about the Limit cap of animations that can be played simultaneously on one Event/Player. I went through the default rpg scripts to see if there was a way to increase this and found out that there is only 1 Animation ID per Event and Player.
I am using "Falcao Pearl ABS Liquid v3" and "Bug Fixes for Falcao's Pearl ABS Liquid v3 made by Sixth" which might mean that these scripts need to be adjusted for the animations? or can a simple snipper make this work?
Avast Ye!
Today I was doing a big test run throughout my game... And I simply got annoyed about the Limit cap of animations that can be played simultaneously on one Event/Player. I went through the default rpg scripts to see if there was a way to increase this and found out that there is only 1 Animation ID per Event and Player.
I am using "Falcao Pearl ABS Liquid v3" and "Bug Fixes for Falcao's Pearl ABS Liquid v3 made by Sixth" which might mean that these scripts need to be adjusted for the animations? or can a simple snipper make this work?
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