Please help i having problem with my monster

yujimystic

Warper
Member
Joined
Feb 23, 2015
Messages
1
Reaction score
0
First Language
Chinese
Primarily Uses
I put 2 slime in as a team but after i kill the 1st slime its say killed 1 slime (that work) but after i kill the 2nd slime its not showing me killed 2 slime i tried to make 2nd page for my 2dn slime but it still doesnt work anyone got any idea why?

sorry for my bad english
 

lufan131

The Triangle King
Member
Joined
Dec 25, 2012
Messages
12
Reaction score
0
First Language
English
Primarily Uses
I put 2 slime in as a team but after i kill the 1st slime its say killed 1 slime (that work) but after i kill the 2nd slime its not showing me killed 2 slime i tried to make 2nd page for my 2dn slime but it still doesnt work anyone got any idea why?

sorry for my bad english
Try this: Use battle for one slime, up the variable, and then use a second slime on the same page. Then, raise the variable, and then use the text to say something like /V1 (Or whatever your slime's variable is) Slimes Killed. Don't use a second page, because it's not nessicary. Or, you could use one slime, and double the number of events there, and can skip the part about the second slime. Let me know if that works.
 

Andar

Veteran
Veteran
Joined
Mar 5, 2013
Messages
31,365
Reaction score
7,675
First Language
German
Primarily Uses
RMMV
That won't work either.


The problem is that the "battle end" due to death of last enemy is processed before a troop event conditioned on that enemy can be called.


There are only two ways around this: either you add a script giving you true battle-end triggers for events (Tsukihime has one such script), or you use dynamically added states with death resistances to keep the enemies alive until the HP=0 condition is processed and have that event removing the state (killing the enemy after the event)
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

Forum statistics

Threads
105,865
Messages
1,017,059
Members
137,574
Latest member
nikisknight
Top