- Joined
- May 18, 2015
- Messages
- 6
- Reaction score
- 2
- First Language
- English
- Primarily Uses
I'm at my wit's end. I have browsed help topics and done my own troubleshooting endlessly, and nothing seems to work. I keep coming painfully close to implementing my tilesets properly, but it never works. I'm done trying to figure this out on my own, can anyone help me?
I read that a tileset needs to be 512x512 pixels. I've done that. No dice.
Every time I implement my tiles into a tileset to use, they always get chopped up like this. The ones that are intact don't represent their actual image at all and oftentimes I just end up with blank squares. I click and drag and get even stranger results (sometimes the actual tile renders correctly though, imagine that!), almost as if the program thinks I'm using an autotile.. but I'm not. I didn't assemble it as an autotile. I don't know what to do.
Thanks in advance for reading this, I hope someone can shed some light and I can move on and actually get some work done.
I read that a tileset needs to be 512x512 pixels. I've done that. No dice.
Every time I implement my tiles into a tileset to use, they always get chopped up like this. The ones that are intact don't represent their actual image at all and oftentimes I just end up with blank squares. I click and drag and get even stranger results (sometimes the actual tile renders correctly though, imagine that!), almost as if the program thinks I'm using an autotile.. but I'm not. I didn't assemble it as an autotile. I don't know what to do.
Thanks in advance for reading this, I hope someone can shed some light and I can move on and actually get some work done.

