Pls,help problem with tile sets

Jacklyisanoob

Villager
Member
Joined
Jan 27, 2020
Messages
14
Reaction score
3
First Language
English
Primarily Uses
RMMV
Hey,i downloaded some tile sets to use in my game but whenever try to use them it ends up messed up i tried to change size but still it does not work , pic below , help we be very much appreciated,ty
 

Jeremiah Eastman

Gladiator
Veteran
Joined
Apr 24, 2017
Messages
484
Reaction score
270
First Language
English
Primarily Uses
RMMV
Hey there so those tiles you added to the auto tile a page. That's why they show the white background. If you put them on a different page like b or c that should fix your issue.
 

MushroomCake28

KAMO Studio
Global Mod
Joined
Nov 18, 2015
Messages
2,609
Reaction score
3,786
First Language
English
Primarily Uses
RMMV

@Jacklyisanoob , please avoid double posting, as it is against the forum rules. You can review our forum rules here. Thank you.


The page A is for auto-tiles (A1-A4) and floor tiles (A5). They are on a lower layer compared to B-E tiles. Everything that isn't a floor, a auto-wall, or water should go in the B to E tileset section. B-E tiles go on a higher layer than tiles from the A tileset. That's where you put the board signs that aren't working correctly in your screenshots.
 

Shaz

Veteran
Veteran
Joined
Mar 2, 2012
Messages
38,805
Reaction score
12,223
First Language
English
Primarily Uses
RMMV
That image is not formatted for ANY of the tilesets. It is not the right size. You will need to open it in an editing program (photoshop, GIMP, I just use Paint.net - do NOT use MS Paint), and change the canvas size to be 768x768 pixels. Then it can go into any of the B-E slots.
 

Jacklyisanoob

Villager
Member
Joined
Jan 27, 2020
Messages
14
Reaction score
3
First Language
English
Primarily Uses
RMMV
oka
That image is not formatted for ANY of the tilesets. It is not the right size. You will need to open it in an editing program (photoshop, GIMP, I just use Paint.net - do NOT use MS Paint), and change the canvas size to be 768x768 pixels. Then it can go into any of the B-E slots.
okay i understand
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Profile Posts

My first Video Scene - Kraken Art By @whtdragon -

Still needs work but its a start.
Considering a side project of making a Choose Your Own Adventure in MV but letting people play it as YouTube videos with the choices at the end leading to other videos. Thoughts?
I've made a rudimentary prototype map for the first game with the MV RTP overworld tiling. I'm probably going to photoshop the crap out of it for parallax, but the prototype has given me new ideas about how I want to place dungeons in the game.
I got tired of not having an avatar image. Couldn't think of anything cool. So I'm just using my game's antagonist instead... How original. At least both of our names start with C?
Expectation: Design/dev a game for the game jam | Reality: "These codes suck, why did I do it this way? lemme fix this. Also what if I add feature xyz because... well, I can."

Forum statistics

Threads
95,635
Messages
930,612
Members
125,950
Latest member
Tocilux
Top