- Joined
- Oct 4, 2019
- Messages
- 606
- Reaction score
- 143
- First Language
- English
- Primarily Uses
- RMMV
So I've been looking for a way to make an armor i made that works as materia from the ff7 game, where a character equips said materia into armor, each armor has a certain amount of slots, some slots are linked and some are independent.
Now when a materia is placed in a linked slot, certain materia will work in unison with it. For example if i have a fire materia equipped in one slot and then i have an added effect materia in the other, the armor would gain the fire attributes.
With that said, i have an issue creating a "final attack'' materia, which is suppose to grant the user a final attack upon death, this attack will be the strongest from whatever materia is linked adjacent to it. So if i have a fire materia linked to the "final attack" materia, the player would cast the strongest fire spell learned from the fire materia upon death.
I have been looking for a way to do this for sometime and with no luck.
Is there anyone kind enough who could create a plugin to work with VE Materia System plugin, to allow this function with in his system?
Now when a materia is placed in a linked slot, certain materia will work in unison with it. For example if i have a fire materia equipped in one slot and then i have an added effect materia in the other, the armor would gain the fire attributes.
With that said, i have an issue creating a "final attack'' materia, which is suppose to grant the user a final attack upon death, this attack will be the strongest from whatever materia is linked adjacent to it. So if i have a fire materia linked to the "final attack" materia, the player would cast the strongest fire spell learned from the fire materia upon death.
I have been looking for a way to do this for sometime and with no luck.
Is there anyone kind enough who could create a plugin to work with VE Materia System plugin, to allow this function with in his system?

