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- May 10, 2016
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- 446
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Hi everybody,
in RPG maker, ach tab can b activate with specific condition like switch, variable, player in team,self switch.
Unfortunatly, variable condition only autorize "egal and greater".
For unknow reason RPG Maker team did't think that will be usefull to add more comparaison option.
I want that if I put a tag inside comment of the event, that change how comparaison was made.
Here tag and result expected
None: Default behavior
<variable:"="> Check if variable is egal
<variable:"<"> Check if variable is smaller
<variable:"!="> Check if variable was different
Anothre enoying comparaison method was the "player in team"
Here tag and result expected
None: Default behavior
<player:1> Check if plater was at first position
<player:2> Check if plater was at second position
<player:3> Check if plater was at third position
<player:4> Check if plater was at fourth position
<player:!> Check if plater was not in team
That what I need but why not adding some extra option...
For Switch:
Here tag and result expected
None: Default behavior
<switch:"="> Both switch are equal
<switch:"!="> Switch valu was different
<switch:"!1"> First switch are false
<switch:"!2"> Second switch are false
<switch:"-="> Both switch are false
For Objet:
Here tag and result expected
None: Default behavior
<switch:"!="> Player did't have this item
Special switch
<weapon:"Name"> This weapon was equiped by the main character
<weapon:"+Name"> This weapon was equiped by ani member party
<armor"Name"> This armor was equiped by the main character
<armor:"+Name"> This armor was equiped by ani member party
Imagine how many more possibly such a pluggin can provide!
It's what I tryto make, but unfortunatly, im not enough good for achieve this.
So I need some help.
Thanks for your help.
in RPG maker, ach tab can b activate with specific condition like switch, variable, player in team,self switch.
Unfortunatly, variable condition only autorize "egal and greater".
For unknow reason RPG Maker team did't think that will be usefull to add more comparaison option.
I want that if I put a tag inside comment of the event, that change how comparaison was made.
Here tag and result expected
None: Default behavior
<variable:"="> Check if variable is egal
<variable:"<"> Check if variable is smaller
<variable:"!="> Check if variable was different
Anothre enoying comparaison method was the "player in team"
Here tag and result expected
None: Default behavior
<player:1> Check if plater was at first position
<player:2> Check if plater was at second position
<player:3> Check if plater was at third position
<player:4> Check if plater was at fourth position
<player:!> Check if plater was not in team
That what I need but why not adding some extra option...
For Switch:
Here tag and result expected
None: Default behavior
<switch:"="> Both switch are equal
<switch:"!="> Switch valu was different
<switch:"!1"> First switch are false
<switch:"!2"> Second switch are false
<switch:"-="> Both switch are false
For Objet:
Here tag and result expected
None: Default behavior
<switch:"!="> Player did't have this item
Special switch
<weapon:"Name"> This weapon was equiped by the main character
<weapon:"+Name"> This weapon was equiped by ani member party
<armor"Name"> This armor was equiped by the main character
<armor:"+Name"> This armor was equiped by ani member party
Imagine how many more possibly such a pluggin can provide!
It's what I tryto make, but unfortunatly, im not enough good for achieve this.
So I need some help.
Thanks for your help.
