Plugin adding common event to party command menu

5crem

Warper
Member
Joined
Mar 20, 2016
Messages
4
Reaction score
0
First Language
German
Primarily Uses
Hey all,

I'm Looking for a Plugin that adds a common Event to the Party command menu in battle.
I want to use it for a Monster catch mechanic. It is supposed to look like this:

Fight
Catch - this would trigger command Event x
Formation
Escape

And an Option to Show/hide this command through either a Plugin command or a switch would be needed.

Unfortunately, I'm not experienced enough to Code this myself, but it does not seem to be too complicated (adding another function to the Party command menu object triggering common Event x).

Thanks in Advance!
 

Uzuki

Kawaii on the streets, Senpai in the sheets
Veteran
Joined
Aug 18, 2012
Messages
1,915
Reaction score
1,301
First Language
English
Primarily Uses
RMMV
It would probably be better to have it be an skill that calls an common event. As for adding it to the battle command list you can use Hime's Batte Command plugin. If you want to hide the skill you could either remove it from the player's skill list through events or if you really want it to be visible or not through switches then Yanfly has you covered.
 

5crem

Warper
Member
Joined
Mar 20, 2016
Messages
4
Reaction score
0
First Language
German
Primarily Uses
I'm Aware of this Option, the Problem with that is that I don't want it to be used by a single battle member, I want the command to work for the whole Party. I'm basically trying to add another Command (this is from the rpg_windows.js script ) in there that calls a common Event
with Maybe something like ($gameTemp.reserveCommonEvent(n);

forum1.PNG
surely this can't be that hard to script?
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

The presentation pictures for FSM Castle Tiles are really bad, there is so much more content in this DLC than they show. Great DLC.^^
Anyone know/remember Mummy's Tomb / Crystals of Zong for C64? Trying to recreate it for One Map Challenge. Fun. And ... er ... challenging!


Listen.. I er... caught the live stream. :LZSwink:
The MZ first look stream was quite good. Looks like we get a lot of generator parts right off the bat this time around. Lots of cool clothes, helmets, facial marks, etc. Looking forward to playing around with it. :)
Any tips on how to share resources in here? Should I upload them in a image hosting site or Google Drive?

Forum statistics

Threads
100,822
Messages
979,976
Members
132,471
Latest member
denzelwatson
Top