- Joined
- Aug 26, 2013
- Messages
- 46
- Reaction score
- 5
- First Language
- French
- Primarily Uses
I would like to (in the script) retrieve the data from the event (like its name, litle note/description box besid the name box) that called the plugin command.
For exemple, I want to create an event that would call some plugin command.
The plugin would would test if the value is, for exemple, 1, then it would set the event's local switch A to true.
If the value is 2, it would tp the event elsewhere
If the value is 3, it would damage the player, and so on.
I mean, making some auto event thing using plug-ins.
What I wanna make with this is create some "local variable" for each event, instead of using global variables.
For exemple, I want to create an event that would call some plugin command.
The plugin would would test if the value is, for exemple, 1, then it would set the event's local switch A to true.
If the value is 2, it would tp the event elsewhere
If the value is 3, it would damage the player, and so on.
I mean, making some auto event thing using plug-ins.
What I wanna make with this is create some "local variable" for each event, instead of using global variables.