- Joined
- Oct 25, 2015
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Does anyone know where the system stores the options you specify for a plugin? I've tried a few times to back up the state of my game before making sweeping changes to debug plugins I've developed, but the values actually changed permanently!
Granted, I didn't backup the whole game folder, though I did back up the data folder... which is apparently not where the plugin options were stored.
Also, I'd love to be able to provide example configurations for a plugin past the single "default" one that can be built into the plugin, which would be pretty easy if there were a clear file I could copy and upload.
... and never mind, I finally found it. (Made a blank project, which helped filter things out.)
Turns out that the plugin manager creates a file called plugins.js in the /js/ folder, which stores all the options. Cool!
Granted, I didn't backup the whole game folder, though I did back up the data folder... which is apparently not where the plugin options were stored.
Also, I'd love to be able to provide example configurations for a plugin past the single "default" one that can be built into the plugin, which would be pretty easy if there were a clear file I could copy and upload.
... and never mind, I finally found it. (Made a blank project, which helped filter things out.)
Turns out that the plugin manager creates a file called plugins.js in the /js/ folder, which stores all the options. Cool!
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