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- Jan 10, 2016
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Does anyone know of a plugin that can help with stats increasing as an action takes place?
For example: Character A does an attack, but every time they do so, their attack stat increases by a certain amount, or every time they are hit their defense increases too and other scenarios for certain stats. I'm currently working on a game that does this sort of thing and I did the attack increasing using a common event but I hit a roadblock with how to do it with defense (and the other stats, but defense more so).
For example: Character A does an attack, but every time they do so, their attack stat increases by a certain amount, or every time they are hit their defense increases too and other scenarios for certain stats. I'm currently working on a game that does this sort of thing and I did the attack increasing using a common event but I hit a roadblock with how to do it with defense (and the other stats, but defense more so).



