RMMV Plugin that allows the exp required to level up to increase for levels above 99

Kjmmmhg55

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As you know, rpg maker mv has a limited capacity of actors' levels, the maximum level of an actor is 99, but if you use plugins like "Yanfly_Core_engine", it allows you to overcome the barrier of 99 levels.
the problem is that the experience curve from level 99 remains the same for the following levels.

example:

a level 150 actor needs 50,000 exp to get to level 151, but a level 98 actor needs 50,000 exp to get to level 99, and that doesn't have to happen.

-------------------------------------------------- -------------------------------------------------- --------------------------
An actor of level 99 needs more than 50,000 experience to reach level 100, not the same as the previous level and so on with each level.

I know there is the "Himeworks_Exp_tables" plugin, but it is very complicated for me.
If anyone knows of any plugins that have some experience cruav for levels that exceed 99, I would appreciate it.
 

ATT_Turan

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As far as I know, that is the plugin that people use. You can use any text editor, but a spreadsheet program will make it look nicely formatted - what part do you find too complicated? O _ o
 

Kjmmmhg55

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Sorry if I was late in answering, I was on business.

About the Himeworks exp table, I can use it, I know how to put the values, but I don't understand if I have to do something else.

When I start with the himeworks exp table plugin, the plugin does not cause crashes with any plugin, but the experience of the actors does not change, it is still the same as the rpg maker mv curve itself.

No error appears on the console, so I don't know if I'm doing something wrong and I need something else.
------------------------------------------------------------------------------------------------------
And with "Class Base Parameters (YEP)" I don't know how to use it, since I only want the experience, not the other parameters.
 

ATT_Turan

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When I start with the himeworks exp table plugin, the plugin does not cause crashes with any plugin, but the experience of the actors does not change, it is still the same as the rpg maker mv curve itself.
Are you following the instructions and specifying the tables file inside the plugin parameters? Really, you would need to give more specific information, including screenshots of how your plugin is configured, if you want someone to help you.
And with "Class Base Parameters (YEP)" I don't know how to use it, since I only want the experience, not the other parameters.
Then don't include them?
 

Kjmmmhg55

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Here I attach screenshots of the add-ons that I have and in addition to a link to one of the files in the exp table.



It is the class, but it is the same as the actor.
 

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Andar

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your yanfly plugins are in the wrong order - and yanfly's plugins are known to cause random errors or malfunction if not in exactly the order they are listed on his website, top to bottom.

and you weren't ask for a link to the exp tables, you were asked for the plugin configuration.
every plugin should be configured as soon as it is added, and you should not add any other plugin before configuring it.
Because a lot of plugins will fail if they are not configured specifically to your project.
 

ATT_Turan

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That's not what I asked for - you are supposed to tell the Exp Table plugin what file to use in a plugin parameter, so I asked for a screenshot of how that plugin is configured to help verify you set it up correctly.

Although I can see just from a glance that some of your Yanfly plugins are out of order. That can cause them to not work correctly, as well as increase the chances that they'll make something else malfunction.

Ninja'd! :D
 

Kjmmmhg55

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I do not know what they mean that my Yanfly plugins are out of service, the only one that was outdated was Jobpoints, the others are in their latest versions.

Also, the Exptable plugin configuration only has two options and they are the names of the files, that's the only thing it has.

If you mean to do it from the plugin code, that will not be done.

In addition, I already ordered the Yanfly plugins as it says on its page and in other parts of the rpg maker forum.
 

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Andar

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I do not know what they mean that my Yanfly plugins are out of service,
wrong translation - out of order does not mean out of service in this context.

what we were telling you is that the order in which yanfly's plugins are placed in the plugin manager, top to bottom, was the wrong one.

your current order from the last screenshots looks like a correct one.

just remember that any such change in the plugin manager makes old savefiles incompatible and requires to start a new playtest because most plugins save some of their data into the savefiles.
 

ATT_Turan

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I do not know what they mean that my Yanfly plugins are out of service
No one said those words.
Also, the Exptable plugin configuration only has two options and they are the names of the files, that's the only thing it has.
That's what you were asked to show. But they look fine.

So I downloaded your CSV file that you linked above, and it's formatted wrong. If you open Hime's sample CSV in a text editor such as Notepad++, it needs to be in a comma-delimited format. The one you have is separated by semicolons, and it has a bunch of extras on some lines.

You can fix that with a simple search and replace, but you should also be able to tell whatever software you're using to save it as comma-delimited. I expect that will make it work correctly for you.
In addition, I already ordered the Yanfly plugins as it says on its page and in other parts of the rpg maker forum.
Okay, but that's not what you showed us.
 

Kjmmmhg55

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So I downloaded your CSV file that you linked above, and it's formatted wrong. If you open Hime's sample CSV in a text editor such as Notepad++, it needs to be in a comma-delimited format. The one you have is separated by semicolons, and it has a bunch of extras on some lines.

Thanks for the help, it took a long time to understand it but now the table for the levels of the actors is working well.
Really, thank you very much and sorry for the inconvenience.
 

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