Hello! Is there a plugin that can save common events when transfering on a different map? I have the following situation: Common Event: - code - code - code - player transfer to shop - code - player transfer back to map - code - code - code - etc. Instead of continuing the red parts above, the map will completely reset and the common events will restart from the beginning. Sure, I could use a bunch of variables inside the common events to disable all parts that would come before the "red parts", after the player was transferred. Thus would basicly lead the common event to continue where it was. But that would overly complicate eventing by a huge degree. Does anyone know a plugin that will save common event execution? Thanks in advance!