- Joined
- Nov 11, 2015
- Messages
- 467
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- 226
- First Language
- Portuguese
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- RMMV
Hello guys!
Quick question here, from someone who have a desktop PC and a laptop, and works with MV in both.
Is there a way to quickly back-up (and apply) database modifications? I mean, most of the games made with MV doesn't use the default database and the makers modify it for its game.
Let's say I make a game named Dying & Dead (let's call it D&D for short) and after finishing it, tweaking every actor, class, item, weapon, armor, skill, I want to make a continuation for it (Alternatives to Dying & Dead - AD&D) with a whole new cast of actors and places and plot, but want to use the same database (of items, classes, skills, monsters, tilesets...). What is the best way to do it? Copy-paste the D&D folder, open the copy and modify it for AD&D? Is there a database.js that I could copy, instead of a whole new folder? Is it possible to create a plugin that modifies the database with user-defined content, so after creating a new game I only need to install the plugin and check it for classes, items and skills, instead of rewriting everything down on the editor?
Hope I was clear with the intent (make a ruleset plugin for use on multiple projects) and would love to hear your opinions on this!
Quick question here, from someone who have a desktop PC and a laptop, and works with MV in both.
Is there a way to quickly back-up (and apply) database modifications? I mean, most of the games made with MV doesn't use the default database and the makers modify it for its game.
Let's say I make a game named Dying & Dead (let's call it D&D for short) and after finishing it, tweaking every actor, class, item, weapon, armor, skill, I want to make a continuation for it (Alternatives to Dying & Dead - AD&D) with a whole new cast of actors and places and plot, but want to use the same database (of items, classes, skills, monsters, tilesets...). What is the best way to do it? Copy-paste the D&D folder, open the copy and modify it for AD&D? Is there a database.js that I could copy, instead of a whole new folder? Is it possible to create a plugin that modifies the database with user-defined content, so after creating a new game I only need to install the plugin and check it for classes, items and skills, instead of rewriting everything down on the editor?
Hope I was clear with the intent (make a ruleset plugin for use on multiple projects) and would love to hear your opinions on this!
Didn't put it on Learning Javascript or any other JS support forum because it isn't about making the plugin per se, but the possibility of such endeavor. Sorry if I misplaced the thread.


