.png Enemy Sprite not showing up in the editor

keqi

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When I try to import a custom enemy sprite and try to preview it, it just shows an empty grey void. This is annoying because I can't adjust the enemy position in Troop since the sprite is not shown. Is there any way to fix this? The sprite is shown in the actual game, and I made sure it was a prefectly usable png and not another file type.
 

Andar

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did you import it twice to both enemy directories? that is the most common mistake on importing enemy picture, the engine/editor switches between those two folders depending on settings.

other than that I would simply try recoding them by loading them in an image program and saving with a different compression setting. don't use MS Paint however as that can't handle png transparency.
 

sereintear

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This happens to me sometimes too. I usually just restart the program and then it shows up fine. Not sure of the actual cause though.
 

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