FREE Pokemon RMN - Seeking Pixel Artists

Vis_Mage

Novice Magician
Veteran
Joined
Jul 28, 2013
Messages
511
Reaction score
176
First Language
English
Primarily Uses
RMMV
Hello! How are you doing?

I am hoping to recruit a pixel artist or two to help me bring Pokemon RMN, a community-based Pokemon fan project in which I recently became the only active developer for, to life.

You can check out the project here! We already have a demo released, that plays up to the third gym!
https://rpgmaker.net/games/6734/

Engine: RPG Maker XP


Synopsis:
Far away from familiar lands in the Pokémon world, lying South of the Inday Region and West of the Moddin Region, there exists the isolated island of Ahremin. The Ahremin region is known for it's rich history, including tales of a monstrous beast who once threatened to devour the world; it contains bizarre landscapes, including the mysterious ruins of a lost civilization and the outright befuddling Ultimate Warp Zone. The most fascinating aspect of Ahremin, however, is its Pokémon species, all of which are found nowhere else in the world.

After recently moving into the region, a curious, ambitious teenager wishes to explore Ahremin to its fullest; discovering, befriending, and training its Pokémon with the hopes of becoming champion of the Ahremin Pokémon League. This teen is the child of the world-famous Pokemon Trainer Andreas, who runs the gym at Misao City. With a reputation to keep up with and a dream to fulfill, the teen accepts the Trainer's License and embarks on a journey that will test his/her endurance.

Will he/she make a mark on this strange new world? Does he/she have what it takes to become the Ahremin region’s champion? This teen is you, in case you haven't figured that out, so what will you decide?


Positions/Roles Needed: As of the moment, I'm mainly in need of pixel artists. In particular, I'm hoping that you'll be willing to help out with creating overworld sprites for the Pokemon (for those familiar with Pokemon, imagine the fallowing Pokemon feature from Heart Gold and Soul Silver). My hope is to be able to create a lively world for the player to explore throughout their journey, and I feel that actually having Pokemon seen not only in battle, but all throughout the world would go a long way in making the world feel alive.

The sprites would be the standard for the engine, being 32x32 sprites, with 4 directional walking. XP has 4 frames per direction, but I'd be perfectly fine with 3, as I could finish formatting them on my own. As of the moment, every Pokemon has at least a front in-battle sprite (with over half also having a back sprite) in which you can base its overworld sprite on. Of course, you could also ask for any additional information that you may find useful.

I understand that this would be a large task to ask of you. The project is certainly something that'll take a fair bit of time to complete, but I'm hoping it'll be worth it in the end to deliver the best project that we can to the community that made it possible in the first place. Pokemon RMN is a passion project crafted by the combined effort of the RMN community. It has technically been in the work since 2013, however, the original developer had to abandon the project due to personal reasons about a year ago. Earlier this year, I adopted the project as my own, determined to see the project through it's completion.


My Role(s)/Position(s): As far as my own personal roles, I take care of pretty much everything else as of the moment. Mapping, evening, collecting music, setting up stats and scripts, the whole nine yards. Art, however, isn't really my strong suit. I'm really hoping to find an individual willing to help me bring this project to life.

If you have any questions, please don't hesitate to ask!
 
Last edited:

PixelArtGuy

Warper
Member
Joined
Aug 14, 2017
Messages
1
Reaction score
0
First Language
English
Primarily Uses
IGM
I would love to help I'm great with pokemon sprites and character sprites. If your interested please don't hesitate to msg me back. I'm active and willing to help. I have a few things to show as an example. If I don't reply please reach me on instagram- legendary_dab_a_chu Thanks
 

Attachments

Vis_Mage

Novice Magician
Veteran
Joined
Jul 28, 2013
Messages
511
Reaction score
176
First Language
English
Primarily Uses
RMMV
Bump, PixelArtGuy ended up being too busy for now... :kaoeh:
 
Last edited:

Isabella Ava

Veteran
Veteran
Joined
Sep 13, 2016
Messages
635
Reaction score
756
First Language
English
Hi Vis_Mage, i have something want to ask you about this Pokemon project, can you send me a message to Skype: cuongeke1
 

Rishi Raj Jain

Pokemon MV Maker
Veteran
Joined
Jul 2, 2017
Messages
204
Reaction score
49
First Language
English
Primarily Uses
RMMV
My Role(s)/Position(s): As far as my own personal roles, I take care of pretty much everything else as of the moment. Mapping, evening, collecting music, setting up stats and scripts, the whole nine yards. Art, however, isn't really my strong suit. I'm really hoping to find an individual willing to help me bring this project to life.

If you have any questions, please don't hesitate to ask!
Hey @Vis_Mage Glad you are working on Pokemon game, and Doing most of the work by yourself.
That shows you are a true fan like me, but why not Assist me in the Pokemon SKD for MV (i.e. Pokémon Essentials for MV)

Project name - Monster Maker : Pocket Monster edition, click project name to visit thread
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Finally did a test of sorts for the opening of my game... ... including this shot here.
My current status!?
It might be... QUAKE!!! :o
At least that was true several hours ago. :p
Quexp wrote on Shaz's profile.
I absolutely love your profile/pic! :kaoluv:
Stream will be live shortly with some Darkest Dungeon! Feel free to drop by!
I made a battle results screen for my minigame.. any feedback? :)

Forum statistics

Threads
100,686
Messages
978,413
Members
132,310
Latest member
hnhat
Top