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*purses lips in contemplation*
Okay...
Should I bother with them as a weapon category in my project? There's a reason they're appearances in RPGs are in decline. They don't really have a niche. Daggers are for sneak attacks, bows are ranged, axes/maces/greatswords swing slow but hit hard, swords are average. But spears?
Shrugs.
There's more to it. I'm using an ABS that uses the weapon's icon in the animation (I'm lazy that way). Spears' icons aren't much longer than swords' icons; spears won't appear that functionally different from swords.
Okay...
Should I bother with them as a weapon category in my project? There's a reason they're appearances in RPGs are in decline. They don't really have a niche. Daggers are for sneak attacks, bows are ranged, axes/maces/greatswords swing slow but hit hard, swords are average. But spears?
Shrugs.
There's more to it. I'm using an ABS that uses the weapon's icon in the animation (I'm lazy that way). Spears' icons aren't much longer than swords' icons; spears won't appear that functionally different from swords.
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