Polymorph Skill

Bokou

Veteran
Veteran
Joined
Oct 13, 2015
Messages
35
Reaction score
175
First Language
English
Primarily Uses
N/A
Looking for help making a skill that when used by a player, transforms the enemy into a chicken. While in chicken state, the enemy should have lowered stats and is only able to use auto-attack. Additionally, after the state is removed the enemy has to change back into the previous form. Typical polymorph skill  BD

Thanks in advance for the help, I'm new to rpg maker and this has been giving me trouble  D:<
 

TheGamedawg

Veteran
Veteran
Joined
Aug 29, 2014
Messages
350
Reaction score
133
First Language
English
Primarily Uses
Changing their stats would be easy with what RM states typically let you do.  For physically turning them into a chicken, here's something you could try.

See in the states menu there's a section that says [sV] Motion?  That's linked to the types of ways your characters can look when they're under the effects of the state.  For each of the characters, you may be able to add an animation for a chicken, but I don't know how you would add that option to the list.

This might be a question that can be solved with Plugns.
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Profile Posts

Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
The biggest debate we need to complete on which is better, Waffles or Pancakes?
rux
How is it going? :D
Day 9 of giveaways! 8 prizes today :D

Forum statistics

Threads
106,051
Messages
1,018,549
Members
137,836
Latest member
T62352536256t362
Top