Archeia

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The story of two lovers separated by different beliefs.
The Missing Story...The Answer.

In a world plagued by drought, an exiled prince dreams of making a change for the better.
Following ancient legends, he searches the deepest depths of the ocean for the Tower of Creation.
Believed by many to be the home of the Goddess, the Tower lies dormant but perhaps,
with the aid of allies both new and old, rain will fall from the heavens once more.

Character List
TGFC6jP.png
oyQfWRw.png


VbexrNq.png
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gzXlowX.png
byFUFII.png





Gameplay Features

Puzzles reminiscent of old school Zelda games.
6 Endings. Each path being unique from each other from beginning to end.
No Leveling up. No Grinding. Your skills and equipment determine your worth.
An alchemy-centric gameplay where crafting makes a difference to your survival.
A fame system that helps you prove your worth and be the change you want to be.
A kill or be killed turn-based battle system that focuses heavily on the proper usage of your turns.
Exploration-centric gameplay. From battles to maps, the game has hidden secrets made for the adventurous types.
A deadline-centric game where you have to constantly win the favour of the King Ardius to keep sponsoring your expedition.

And much more!

Screenshots
(Subject to change)
2018~PRESENT
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2014~2017
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Devlogs
1 || 2

Dalpher wanted me to post this in RMW, so I did <:3c

Download Link
RMN (TBA)
 
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Archeia

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Devlog #1 (12/20/2014)

This was a project I had to put on hold. I didn’t know that it was possible that a thunderstorm to toast my internet adapter AND hard disk as a side effect despite being inside the house. I didn’t know it was even possible. I didn't also know that the packrat history of dropbox is only one year and for subscribed users only.

Needless to say, I lost a lot of work in regards to this project that hit my morale pretty badly. As well as some neurotic feels towards my art in general.

After many works and releasing some games with rhyme, I think I'm ready to go back to this game somehow, at least, release the rtp demo I had for this. It just requires a lot of polishing.

So what are the list of changes?

New and Improved UI for Higher Resolution
rhyme is an amazing graphic artist and I would always love the UI design they made for Porcup. However I already used it in Princess Princess: Another Story. But with our busy schedules and ongoing projects, it's hard to ask for a new iteration. I took it upon myself to redesign Porcup's UI and here are the results so far.

Gl99ID0.gif

GyYWJ0S.png


This was made with Luna Engine. However, for the animation transitions, a big shout out and thank you to TDS and Neonblack for helping my ideas come into a reality. I couldn’t have done the animation easing and manipulation of sprites without these two’s help. For those who want to do some similar styles with their game, there is a public script by Galenmerth.

I've also done my share of RPG Maker-related programming and implemented high-res somehow. While it's not crazy high, I think this is the right size for me.

Redone Graphics
I would let this image do the talking:
AJkKSad.jpg


I've done a lot for the past few months, and to the point I have to redo this entire game page. But this is as much as I can cover for now without flooding this entire blog post with too much text. Thanks for reading :)
 
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nio kasgami

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oh yes I remember you spoke to me about this game! I was wounder when you will release it! 

wich kind of battle system you project to implement in it?
 

Dalph

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Look at it. LOOK! This, ladies and gentleman, is the best rm game ever.

@Archeia:

Thanks a lot for posting this awesomeness on rmw, I'm so damn happy to see it here.

Best of luck with it! I hope to play it soon.
 
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Nirwanda

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Looking really good, love the graphical rework. Those are some sexy looking menus and Sairen looks even more androgynous than ever.

Will any of the characters from the original Ace demo game make an appearance?
 

Bukarett

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Whenever I hear about Porcupine Princess, I always feel like I'm in front of the cake store which is closed. :( All these delicious cakes are there but I can't reach them through this NOT FINISHED glass window. D; I want to play this SO BADLY.  ((´д`))

[IMG]http://mashable.com/wp-content/uploads/2013/07/Dr.-Who.gif[/IMG]

One day, I will play you game.*Buka licks the glass* I can almost taste the awesomeness.
 
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Labyrinthine

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Interesting features. Got any release date for this one, Archeia?
 

Bakuda

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Wow...this looks awesome!  I love the visuals and it sounds like it'll be a very captivating story.  Sorry to hear about your fried hard drive.  I know how hard it can be to keep up the motivation after something like that happens.  You just want to give up and quit.  I'm so glad you've decided to pick this back up.  I can't wait to see how it turns out!
 

Mimironi

But what do I know?
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This game is amazing, especially cause i didnt choose the most difficult mode. :rwink: You seem to be the forum's sadist when it comes to stuff like that, from what i know
 

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