- Joined
- Oct 13, 2017
- Messages
- 547
- Reaction score
- 2,198
- First Language
- English
- Primarily Uses
- RMMV
Priscilla HATES her JOB!
Well, she loves being an Aetherist, but hates having to operate as a Spacer Association field agent. Chasing down the dregs of society, loitering in the shadier side of town, and doing so without causing a scene. She's an Aetherist, all of her "spells" are flashy!
If that wasn't enough, her grandfather informed her that she's got an arranged marriage coming up with another spacer agent no less! It's 1878, and her late parents couldn't have known about the Spacer Association. If they did, there is no way they could have approved of it. Then, as if to add insult to injury, the Spacer Association lost track of his whereabouts! All of this, and they called her into work on a Sunday to boot!
News:
04-21-2019, There are two Demos available from the same link below, the "Boss Demo" and the "Full Demo." Both are saved to the itch.io page for Port Phobos.
04-21-2019, There are two Demos available from the same link below, the "Boss Demo" and the "Full Demo." Both are saved to the itch.io page for Port Phobos.
Port Phobos and the Aether Frigates takes place in an alternate history, one built out of the classic science fiction of the late 19'th century. A place that's an odd cross-breed of a Victorian society, Steam-Punk technology, and just a dash of the old west. Gunslingers, Aether-tech-mages, and Space Pirates collide in an adventure spanning the inner planets of the Solar System.
- Venus: The jungle world, our celestial neighbor, looks like some kind of rain forest, but is that really all there is?
- Neith: A moon of Venus, Neith is a world that was quickly settled by humanity during the first space war, and the home of steam-tech.
- Mars: The infamous red-planet. With it's red grasslands and cat-people aliens; there is no wonder that it was the first place the Spacer Association placed an outpost.
- Phobos: If Priscilla was asked, she'd say "This place is just weird." A small moon with purple grass, flying pigs, and some kind of alien plant-life - this place is probably not terribly friendly to outsiders. Wait... Why is there a human settlement here?!!?
CHARACTERS
- Priscilla Payne: A hot-shot young Aether Mage who suddenly finds out she has an arranged marriage and that her fiance is missing.
- Professor Steamshot: Priscilla's grandfather, who's a little off his rocker since the death of his daughter's family.
- Kip Keene: Priscilla's fiance, a gunslinger who seems to have his own story to tell...
- Dusty Sherman: A former deputy turned spacer to see the planets and Kip's best friend.
- Sylvester 'Sharp' Payne: Priscilla's little brother, a sharp-shooter that seems to know a little too much about this fiance business. (Nickname provided by Priscilla, of course.)
Extended Background
- The Invasion War, a failed effort of the Deimos aliens created a chain effect, and the humans from earth entered space looking for them. The Earthians learned of the Aether, how to build zepplins that could reach orbit, and how to use the winds of Aether to sail across space. In doing so, the people of Earth hoped to find and stop the aliens from trying to invade a second time. It didn't take long after reaching the orbit of Mars to find the aliens either. That's how the First Space War started.
- After being accepted by the Aether Mage Academy, Priscilla's parents were caught up in the first space war leaving her and her brother in the care of their grandfather Professor Steamshot.
- "Everything is possible with Aether and Steam," that's the motto Priscilla's grandfather lives by. Unfortunately for her, his tunnel vision left a lot to be desired concerning anything else. Now there are outlaws to be hunted, aliens to figure out, worlds to explore, and a finance she has to find.
Screenshots
Videos
Downloads
Boss Fight 1, The Alien on the Moon: Download From Itch.io
After the initial duel at Fort Lunashire, Kip and Dusty track the rest of the Moon City Gang into the mines where they operated from. After traversing deeper and deeper into the mines, The pair of heroes start to realize that this wasn’t simply a few criminals. The outlaw gang were definitely a part of a fleet of space pirates if not, somehow, connected to an even more notorious organization. Upon reaching the deepest parts of the mines, the roundup was off, and the law-for-hire pair started looking for clues to bring in the real authorities. That’s when they stumbled upon (name redacted, and demo has image exchanged too!) with some kind of alien monster…
This is the boss at the end of the first dungeon, found after clearing several floors of a mine. The introductory dungeon introduces several plot elements and world-building along the way. Upon clearing the mine, the player is then swapped to the other player-actors to have the plot develop. This boss is not the gateway keeper to further dungeoning, but is symbolic of the story moving from introductions to actual progression.
This is the boss at the end of the first dungeon, found after clearing several floors of a mine. The introductory dungeon introduces several plot elements and world-building along the way. Upon clearing the mine, the player is then swapped to the other player-actors to have the plot develop. This boss is not the gateway keeper to further dungeoning, but is symbolic of the story moving from introductions to actual progression.
Big thanks to @SmashArtist for the title border!
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