- Joined
- Jun 12, 2014
- Messages
- 1,399
- Reaction score
- 731
- First Language
- English
- Primarily Uses
- N/A
I've been fiddling around with Box2D, a simple physics engine that was used to make Angry Birds, in Game Maker Studio, it's fun! Since there's a javascript version I was wondering if it could be integrated with MV? Obviously it would be (presumably) ridiculous to try and get it to do anything in normal RPG gameplay, but I was thinking it could make for some awesome minigames where the tile system is disabled and we just use variables, switches and physics to control everything. Could also be used for action battles perhaps. Any thoughts?
