- Joined
- Jul 15, 2014
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Hello,
I am wondering if it is possible to apply a state to a character each turn in battle.
What I am aiming to do is have a character turn into a wolf which increases that characters skills but I want the draw back to be that each turn that passes with the "wolf state active" there is a chance that the character will fall into "confusion" state meaning he will attack allies.
Is this possible?
I am wondering if it is possible to apply a state to a character each turn in battle.
What I am aiming to do is have a character turn into a wolf which increases that characters skills but I want the draw back to be that each turn that passes with the "wolf state active" there is a chance that the character will fall into "confusion" state meaning he will attack allies.
Is this possible?

