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Before I begin, yes. I know this is the wrong thread to post in. Problem is that I can't quite find a "help me, I'm trying to do really complex stuff and need complex help" thread. Please move it where it should go so that I know where to go next time. Thank you!

Anyway, I'm trying to do some Maker Magic. When you use a skill (say for instance, "Metal Make: Sword") I want it to add a state, which equips a weapon for a bit. After the state ends, I want it to unequip. Tried a parallel common event, but it didn't do anything. Ypu can set the ability to equip a weapon TYPE, but not a specific weapon. I was able to accomplish this with a common event that equipped it after the spell was used, but it didn't make it to where the weapon would unequip. Any help welcome. Thanks!

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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