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This script allows you to set up troop event pages as "post battle" events. These events will run after the battle is over, but before the game leaves the battle scene. It allows you to run extra events that should occur after the victory/defeat messages.
Download
Get it at Hime Works!
Installation
Place this script below Materials and above Main
Usage
To set a post-battle event page, add one of the following comments
<post battle victory> - runs after victory<post battle defeat> - runs after defeatThe page will automatically be run when the condition is met.Compatibility
This script overwrites the default victory and defeat processing methods, but they only add an extra line.
If you are using a script that also overwrites one of these methods, you can just copy the appropriate line into your own code
And it will work.

Download
Get it at Hime Works!
Installation
Place this script below Materials and above Main
Usage
To set a post-battle event page, add one of the following comments
<post battle victory> - runs after victory<post battle defeat> - runs after defeatThe page will automatically be run when the condition is met.Compatibility
This script overwrites the default victory and defeat processing methods, but they only add an extra line.

If you are using a script that also overwrites one of these methods, you can just copy the appropriate line into your own code
Code:
process_post_victory_eventprocess_post_defeat_event
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