OK, here are some skills from my project, Rebel Hearts: Legend of Terra Firma.
* Regular attack spells: they have a three rank system. The elements are called Flagra (fire), Glaci (ice) and Electro (thunder), and ranks 2 and 3 have prefixes Re- and Mort-. So we have Flagra (fire), Reflagra (fira) and Mortflagra (firaga), Electro, Reelectro and Mortelectro.
* Regular healing spells work the same way, except the Mort- prefix (derived from the Latin for "deadly") couldn't make sense here. So there is another Rank 3 prefix for beneficial spells: Ex-. There are Elixi (cure), Reelixi (cura) and Exelixi (curaga).
* And now for some Interesting skills.
** Coward's Strike: deals damage proportional to the number of times you escaped from battle. This is a blue magic learned by the Familiar class character (a magical cat party member).
** Razor Dance: physical damage on 4 random enemies and a chance to inflict the Bleed status (the non-elemental, worse cousin of the Poison status; I use elemental poison effects). This is, likewise, a blue magic.
** Lesser Evil: this is a limit break for my protagonist, Oscar the dark knight monster hunter. This skill inflicts KO on a random party member to power a wave of dark energy hitting all enemies from the user's sword.
** Dark Rage. This is one of his limit breaks too. This is a status effect that combines the effects of Atk Up, Bleed and Berserk, making the protagonists automatically deal very strong physical attacks while losing health until he hits KO.